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6 points

As an old school gamer, anything over 8 players is massive

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8 points

MMO kind of implies that you’re online with everyone at once, at least in the overworld

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3 points
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By that definition an MMO has never existed as all of them are divided by servers.

But!

Let’s say an MMO becomes unpopular and there’s only one server left and at most 70 concurrent players, is the game not an MMO anymore because some games with 100 players on the same server aren’t considered MMOs?

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2 points

By that definition an MMO has never existed as all of them are divided by servers.

I’m pretty sure EVE is a single server.

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-1 points

poeple are bored shitless with fps style multiplayer games, and after that, bored shitless of crappy lead tier mmos likes WoW, NW, GW2 etc whose endgame is really shit. Compared to Champions of Regnum or DAOC, all the lead tiers are boring as hell. Zero endgame creativity – the only thing that makes mmos worthwhile is solid endgame RvR open pvp. If ur mmo doe not have it, then you will perish like The Day Before.

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4 points

The number of players that determine if it’s “massive” will be subjective, but there’s more to the definition than just that. A CoD game isn’t an MMO just because it has a 16vs16 lobby for example. Gameplay design is still always going to be a big factor into the genre definitions.

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1 point

Absolutely there with you. I have it on my list to try some of those ‘99’ games on Switch. Must just be a hilarious nutty experience.

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-1 points

Those aren’t MMOs tho

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1 point

No, you are correct, but I was responding to the comment about games with more than eight players…

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