Some point during this run, I found this particular area in The Vault that kept spawning clusters of the same enemy every time I go away and come back to it. I never found out why this bug was happening and how to replicate it.

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It could have been worse. The game could have decided to spawn a bunch of these monstrosities:

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Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you’ve created yourself.

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