Well, I’ll be damned. They finally won one it sounds like.
I believe that Google wanted in-app purchases in Fortnite to go through Play Store so that Google would get 30%. And Epic wanted to setup their own in-app billing and keep it all.
No, then you won’t even be able to use in-app purchases.
Android supposedly has an option to side load, and even install another store, but in order to do it, you get through a series of warnings, and such stores can’t even be on the play store. So for an ordinary user you feel like you are hacking the phone. So naturally there aren’t many alternatives. The only one that lasted is F-Droid, but it seems to be only used by advanced users who want to run open source software.
So simply, theoretically they should be able to do whatever they want practically everyone has to stick to play store.
Play store has a rule, that additional charges need to go through them (and they of course charge 30%). This probably would still be ok, but then certain vendors don’t need to follow the same rules.
No, then you won’t even be able to use in-app purchases.
That’s not true - they wouldn’t be able to use the Google Play APIs for payments of course, but if the app is sideloaded they can definitely use any payment processor / method. If the app isn’t on the Play Store then Google has no say over it.
Android supposedly has an option to side load, and even install another store, but in order to do it, you get through a series of warnings
It’s really not as difficult as you make it seem.
- Send a link to the user somehow (SMS, email etc); or user goes to the website
- Click on the Download button
- Open the APK
- In the dialog box that pops up, click on the Settings button > then allow Samsung Internet
- Click on the Install button
That’s it. There were no “series of warnings” to go thru, no need to flip between multiple screens or anything. I literally just went thru this process to install the Epic store my Galaxy Fold 4 - which took only a few seconds in total - and it was in no way complicated or “scary” at all. And bear in mind that the audience in this case are gamers - people who are already familiar with the concept of downloading and installing programs on a PC, so it’s not like you’re targeting some tech-illiterate people here.
The only one that lasted is F-Droid
Not true again. Aurora Droid and Droid-ify are both reasonably popular, at least in the OSS/enthusiast communities. Yes they use the F-Droid repos but they also subscribe to other repos (Guardian Project, Izzy etc), so you’re getting your apps from multiple sources.
There are also proprietary stores such as Aptoide which are quite popular in the Asian markets. Finally, you’re completely ignoring other stores which are bundled out-of-the-box on many non-Google phones such as the Galaxy Store on Samsungs, Mi Store on Xiaomis, AppGallery on Huawei etc. Of course, in the western market the Play Store is the most dominant, but the Samsung store is reasonably popular among Samsung users (as they have regular deals on games and various other apps + some exclusives like Good Lock and other Samsung-specific apps), and of course, the OEM stores are also quite popular in Asian markets.
No I think Google tried to tell Epic they couldn’t have their own processing for in-app purchases. That’s what Epic sued over.
There are multiple entities with their own payment processing mechanisms running on Android. Epic was definitely able to run their own if they wanted to.
A lot of this case hinged on the fact that Google wasn’t treating everyone the same. They had a lot of private details for big companies.
Unless Apple also has secret deals, then this isn’t going to impact them.
Apple wouldn’t need to have secret deals. They’re running a walled garden over there. You can’t side load, and you can’t run payments through the app without Apple’s approval. That case was about Apple forcing developers not to even talk in the app about the possibility of making a purchase elsewhere, like through their websites. It wasn’t a deal, it was Apple strong-arming a developer because they could.
The problem is Google wanted to have what Apple has: a closed ecosystem they can exploit. But they don’t have that, at least not to the same degree. Android is not “theirs”, even if they’ve increasingly managed to make the Play Store more inseparable as time has gone by, and getting worse about that all the time.
The most they can do is scare people away from using third party app stores or doing anything with Android they don’t approve of, and when it comes to things like Play Integrity and Play Protection, they can punish you for stepping outside their bounds by breaking certain functionality (for having the audacity to want to control your own device).
But they can’t outright control anything.
Which is where the deals come in. They’re making shady deals to keep Android as their money maker and no one elses.
It’s anti-competitive, because to spite Google’s efforts, there is an actual opportunity for competition on Android, where as on iPhone, there isn’t.