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3 points

there is virtualization so you can run windows on it and work with those pesky proprietary softwares, but yeah performance will never be better than running things directly (except games with shitty directx implementation that run better with dxvk, ie sekiro, elden ring), albeit it can get really close. If you’re into tinkering, this will not be a problem.

on that topic, I was considering giving cassowary a try since my partner uses some windows only software too, looked promising.

then there is the game problem, but really, unless you play something that uses anticheat that doesn’t support proton, you’re good to go.

I’ve been gaming on it for over three years now.

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2 points
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Quite a lot of games run the same or better on Linux, converting Windows system calls to Linux ones isn’t much of a performance hit, and often the lean-ness of Linux overcomes it. It’s not like emulation where it’s always going to be worse.

The issue is more to do with some anti-cheat implementations (namely ones that rely on installing a kernel-level windows rootkit), and GPU makers not contributing many “game ready” drivers, I.e. patching game issues in-driver.

That second one is why Linux framerates are on average higher, but the .1% lows tend to be lower.

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