I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
Aw man, yeah, the ending of AC1 where Desmond uses the eagle vision and discovers the code on the wall, it gave me chills at the time. I was so hyped for where they were going to go with the story and for a modern day assassin arc.
But I guess they realised they had near infinite points of history they could stretch the franchise out to, and keeping the Desmond story going was only going to limit their cash cow’s potential.
I checked out half way through the Ezio arc that seemed to go on forever and only went back because everyone was raving about Black Flag. By then the modern day story made zero sense to me and was just a slog.