I know that nowadays there are some physics engines pretty advanced, capable of very complex simulations.

Are we at a point in technology where if, for example, we were to simulate a rock being dropped on the floor from a certain distance, the simulation can calculate the shape and weight of the rock , the air resistance experienced during the fall, the density of the floor where the rock will fall onto, and all the other thousands of factors involved, and from those things “calculate” the sound that the rock will make when hitting the floor, and then reproduce it?

Is there such a thing? Are we there yet? If not, is it something feasible?

You are viewing a single thread.
View all comments View context
5 points

Here is an alternative Piped link(s):

https://piped.video/RKT-sKtR970

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source; check me out at GitHub.

permalink
report
parent
reply

Asklemmy

!asklemmy@lemmy.ml

Create post

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it’s welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

Icon by @Double_A@discuss.tchncs.de

Community stats

  • 9.6K

    Monthly active users

  • 5.5K

    Posts

  • 302K

    Comments