When Minecraft came out, it was hard to understand, not that good looking and only really catered to nerd gamers. There was no recipe book, no cute animals, no lush caves to explore, just an unforgiving Day-Night cycle and few, very creepy caves.

But those days are behind us. Minecraft is now considered a kids game and someone who bought the game as a grown up when it still was a grown up game now face ridicule and are “second class gamers” in the eyes of the developers imo. Not to speak of bedrock edition (eww) with its microtransactions and dumbed down UIs.

I remember making a paypal account for the express purpose of buying it after reading about it in a tech magazine (on paper - can you believe it?).

What do you think are currently games that are not focused on children and have great potential?

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I get Minecraft probably played a huge role in your life, and that would explain why you feel so disappointed with it. I don’t think it’s as bad as you described it, and I don’t think it’s leaning towards children more than before, but you’re talking from a place of nostalgia and I kinda understand that.

I don’t know how long you’ve been playing it but… maybe you’ve just… outgrown the game? Or got tired of it. You’re talking about when Minecraft came out… that was 13 years ago. It’s really hard to not lose interest in a game (any game, really) after so much time. Not to mention… you got older, too, and your tastes evolved.

I can’t really recommend you another game from your post (your question is way too broad, just play whatever, you don’t have to stick to one single game). But maybe you should consider that Minecraft is fine, that you spent maybe too much time with it, that it’s time to move on, and to be at peace with it.

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-1 points

Thanks for elaborating. I can see your point.

What I‘m somewhat weary of is the idea that there is a „way of doing things“ for a lot of folks. That way is not for everyone. playing a particular game over a long time (among others) isn’t unhealthy or wrong. Also, just because the gaming industry forces marketing down our throats doesnt mean a game needs to change or we need to be ok with it.

Think chess. How did it change in the past 10 years, or 20?

My point is not nostalgia but I miss a neurological bias called the framing effect. This makes me see things a lot different than a lot of folks. And from that pov, a great game changing and focusing on something else than it has in the past in my mind is perfectly reasonable.

I do get that people are upset with how I phrased it. I was frustrated and needed to talk about it. People didnt like that and I understand it.

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1 point

Yeah I get it too, and I understand there’s nothing wrong with playing the same game for a long time. But a lot of people will get tired of the same game after 10 years. Even chess, not everyone dedicates a lifetime to it.

Nostalgia can be very strong when you have a very strong connection with a game. I miss the times when I ate pizza with my friends and played Rock Band together all night long. I could still play Rock Band, but it’s not the same anymore. What I miss is that point in time, the context, the friends who’re not there anymore. The game hasn’t changed. I did, and my life did.

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I agree. Rockband hasnt changed. But minecraft has.

Had to explain this special situation with minecraft to my wife today and she gets it since she knows me for many years: I loved the challenge, the obscurity and being forced to learn new things without a lot of help.

If minecraft were catered for people like me, we‘d not have camels and allays but vastly extended redstone, new and complicated crafting recipes and definitely no recipe book.

People keep saying „dont use it“ or „use mods“ but thats a lazy answer imo. Obviously, thats giving me the responsibility to fix a game i used to love.

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