• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

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0 points

So because it’s “industry practice” to screw over consumers it’s somehow on consumers?

I suppose we can apply the same logic to scams, victims know about scams and fall for them anyway so it’s their own fault when their life savings get stolen.

No point in blaming the scammers. Everyone knows how it works.

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2 points

I wouldn’t say consumers deserve that burden, but we have it because there’s no governmental regulation of moral marketing practices. If we can legally move towards that somehow, then hell yeah, but I’ll be honest that I’m too lazy and/or legally inept to do that myself.

I’m not saying it should be the customer’s problem, but as humans that are great at learning pattern recognition it can help us avoid misery and wasting our money, and I wouldn’t also say that people should do that willy nilly just because ideally you’d be able to trust marketing. You can’t. It’s just the only way to cope with this messed up system in its current state.

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0 points

So… blame the system? The devs are the antagonists in this system and the only ones with the power to stop pushing out broken garbage and marketing based on lies.

Blaming the victims won’t change the system.

There will always be people unfamiliar with the pitfalls of the system. Always fresh victims to part from their money.

So I blame the company because the company is the system. I blame the scammers because they are the system.

Oh and regulations don’t even slow down scammers of any kind. They already know they’re breaking the rules, breaking laws is just the next logical step.

A step companies are all too willing to take because the punishments cost less than they’ll profit.

I do not blame people for being fooled… because there’s always a scam good enough to fool even me. And I’m smart.

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Well, you’re correct on where the fault rests as long as the lies were willingly made, but in the scenario we’re originally talking about the ultimate result you’re ending up with is… Being an asshole. So, in this total fucked system of manipulation and marketing lies the justice you’re pushing for is being an asshole on a forum. I don’t really think that solves anything or justifies itself.

Don’t think that I’m arguing that the company should get a free pass for any of this or that the company isn’t at fault/isn’t the system, the root of what I’m saying is that toxicity isn’t really warranted when it’s about buying a videogame that wasn’t made well and didn’t meet marketing expectations, and if you want to avoid being in a situation where you got burned buying a product that didn’t meet your expectations, you can establish expectations closer to reality by doing smart research that is absolutely everywhere and easily obtained for free post-release. Being an asshole to a developer as a whole targets people that fundementally aren’t at fault, which is what allows companies to pull the whole “people don’t feel safe” card when public relations toxicity gets out of hand. A small part of that can be true, and doesn’t help our case.

Some people will fall for it, yes, and awareness helps reach people that aren’t going out of their way to research what they’re buying, but you can raise awareness and make a scene about this stuff in a mature fashion. I’m in no way saying we shouldn’t make a stink about situations like this, it’s how you do it.

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