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5 points

I had Quake running with software 3D, got a 3DFX board and patched Quake to run with hardware 3D and the results just blew my mind…

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4 points

I remember upgrading to a voodoo 3dfx card around the time transparent water was possible in Quake. The graphics blew me away and the ability to see players in the water gave a ridiculous advantage.

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2 points

I remember the graphics “blue” me away too - I mean that lovingly. That the graphics colours looked much cooler compared to on the Riva TNT (actually this is my memory of Quake 2 (particularly Q2DM1),).

I’m still torn over which look I prefer.

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