Which clearly is money they have considering how much publishers pour onto that fire, tbh
Probably, but they raised the cost for us, so we should do the same to them. Maybe we would eventually reach a point when companies using that product decide that it’s not longer worth it to pay X amount of money for a game to be “protected” for only Y amount of days. I think that should be the goal. To raise the costs, to make DRM as impractical for them as possible.