22 points
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Explanation so I don’t have to look it up please

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16 points

True strike givs bonus to attack based on spellcasting stat

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16 points
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Not really, it replaces the attack stat with the spellcasting stat, kind of like shillelagh but only for a single attack, and then stacks some radiant damage on it at higher levels (+1d6 from level 5 then cantrip leveling). It can also replace the damage type with radiant. Useful for any weapon-using caster class that doesn’t get multiattack:

  • Clerics would be a great target audience for this, except it’s not on their spell list. *sigh* Magic Initiate (Druid) it is.
  • It could be useful for non-hexblade warlocks too.
  • It’s a great damaging cantrip for bards who severely lack those.
  • It’s good for even a sorcerer or a wizard, it turns the light crossbow into a long-range radiant-damage cantrip.
  • Arcane tricksters: could be useful depending on the build, probably pairs really well with a headband of intellect. (Edit: Or an extremely INT-focused Arcane Trickster with a 2-level wizard dip for the bladesong.)
  • Eldritch knights: really useful at levels 1-4 if you’re running into some monster that resists or is straight-up immune to nonmagical damage. Markedly decreases in usefulness once you get multiattack and/or a magic weapon.
  • Probably good for artillerist artificers (they are not in the UA so it’s unknown whether they’ll get this cantrip), might be good for alchemists, OK for battlesmiths until they get multiattack, and redundant for armorers.

How I’d improve it further:

  1. Make its casting time 1 attack and limit it to once per turn in the fluff. That way it stays useful for eldritch knights, bladesingers (scratch that, bladesingers can cast this in place of an attack already), valor and swords bards, and the two multiattacking artificers (less so for the armorers, but even then, it gets them a good ranged attack in a guardian suit or a good melee attack in the infiltrator).
  2. Add it to the cleric spell list. They are the full casters most likely to go into melee even without the multiattack.
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2 points

Cleric’s Potent Spellcasting would allow it to double dip on Wisdom. I suspect that’s why it’s not on their list.

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1 point
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Deleted by creator
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6 points

THAT IS SICK

Thank you

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4 points

Are these new playtest updates for the next version?

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3 points

Yeah, this is UA testing for the 2024 version

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16 points

It’s a good cantrip now, but it’s not True Strike anymore. It doesn’t make you more likely to hit or anything, it just changes the ability score for the attack. It also adds radiant damage for some reason

It’s basically a mix between Shillelagh and Green Flame Blade. Both good cantrips, and a good combination that’s not broken, but not True Strike

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14 points

I remember the times when a core rule about cantrips was that they cannot deal any damage.

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20 points

Ah, yes, the good old days when the level 1 wizard became useless after the first two rounds of the day.

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6 points

Exactly, the single session where wizards are level 1 in an inaugural battle that likely lasts 2-3 rounds

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3 points

I mean, back in 2nd, they would not be 1st level for only one session.

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5 points

I think it should just crib notes from PF2e; make it a bonus action, and also a 1st level spell. Though, they should also rewrite the confusing ‘no slotted bonus action spell with non-bonus action slotted spell’ bandaid too.

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3 points

Great choice for Arcane Tricksters. Near mandatory I’d say.

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6 points

Dunno. Arcane Tricksters tend to have a higher DEX modifier than INT (and then pick spells that don’t care about the spellcasting modifier), so they are better off with Booming Blade (if stealth is already off the table) or Green Flame Blade unless they run into something that is resistant or immune to nonmagical damage at levels 3-4 and don’t have magic weapons. Might work well with a maxed INT Arcane Trickster / Bladesinger build though.

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