Eg, particular features, types of pokemon, stuff like open world, etc
Honestly they need to bring back the non-battling content and really firm it up. I’m thinking of the contests from gen 3 and 4. There should be a complete contest quest line and it should be on an importance par with the Beat-gyms-and-E4 quest. I liked SVs three separate quest lines, but two of them were directly about battling and the third was about the Let’s Go battles which just aren’t that interesting.
Just making it optimized for the console at hand. I really like the concept of Scarlet and Violet but the complaints about bad performance give me second thoughts as to if I should buy it.
And please get rid of the Dexit trend. It tainted and continues to taint all Pokemon games since Sword and Shield.
I feel like they botched open world in Violet/Scarlet. What they really need is some kind of difficulty options, like level scaling. I’ve done some hacking and it’s honestly really easy to make a toggle so that enemies are scaled to near your party and bosses slightly higher, or not at all if ‘progressing’/grinding exp is important to you.
Some interactions with wild pokemon that aren’t just murder, catch, or die to. Arceus experimented with this a bit in that you could feed them or accidentally wake them up, but I feel it could go further, like aiding one being attacked by another pokemon.