What are your preferred skills to put your points into early on that have the biggest impact?
Feel free to break it down by play style: stealth, fighting, exploring, etc.
Started a new character recently, boostpack 4 by level 4. It’s such a game changer, and you get to RP as a boost assault soldier (which btw is wildly effective, just grab a shotgun and go wild).
Boost pack is already fun with one point. Gotta try the boost pack assault soldier.
Imagine if enemies could use boostpacks in combat intelligently. Modders when.
Whichever perks you like, try to go broad, rather than deep, into any skill group. Not only is each perk level gated by its own skill test, but many skill benefits (like ship building) are level gated. And the best perks in each skill group require multiple levels of perk investment in previous skill group tiers. If you choose a selection of lower level perks from each group, you are always making progress on something, and never waiting for a single perk to be available.
Get a broad spread of basics early. There’s a lit of Bethesda things you need to pay points for so get them, theft, stealth, pilot, targeting, boost, a couple of combat skills, maybe welless. Then start adding based on RP and what you want to do better.
I wish there were a fast sit down stand up perk or a dock and board perk
Piloting, persuation and safecracking. Extra carry weight sure is handy as well.
I learned the importance of needing skills in piloting/ship improvements very early on lol.
Oh yeah, I noticed I wasn’t going to get very far when I couldn’t kill 2 ships at once and kept getting attacked.