Long, short story:

Am bad-to-average FPS gamer, looking to improve. Saw an OSU! gamer flinging its “shots” left and right and tried my best to mimick the experience in an FPS. And it worked significantly – all of my shots felt more “secure”, even with my aiming being rusty beyond belief.

And the “trick” to do this is simply leaving your “aiming hand” to aim (ONLY) while leaving your “non-aiming hand” to shoot and everything else. That’s it.

35 points
*

It’s pretty common for hardcore FPS gamers to switch their right click (which is usually ADS) from a “press and hold” configuration to a “toggle” configuration, meaning you just click to ADS, and then click again to release it. The idea is that you shouldn’t be constantly pushing down on you mouse while aiming, it creates drag and makes aiming harder.

Are you talking about remapping your mouse buttons to keyboard buttons? Seems like it would be difficult, but it’s plausible.

P.S. ADS means “Aim Down Sights”

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13 points

Are you talking about remapping your mouse buttons to keyboard buttons?

Exactly.

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6 points

FPS players are beasts on their own next level where it comes to binds. They also rebind movement options like jump to mouse wheel and switch WASD to ESDF so there’s more surrounding keys and better pinkie access.

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4 points

use vim layout and move with hjkl

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3 points

I hadn’t seen ESDF in FPS, I personally used to use it in WoW.

But mousewheel scroll is actually a great jump bind for when you precisely need to input the next jump action to time it with the end of the last. This is less an FPS thing and more a movement thing. Spacebar (or other buttons) will only work if you hit it at the precise time, while mousewheel is a lot more forgiving, since it is multiple inputs in quick succession, kind of like the rapid-fire macros. Like I suck at bhopping for example, but I could do some easy bhop sequences in cs 1.6 with scrollwheel, there is no way I would be able to with spacebar.

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2 points

Same ESDF is my go-to ever since Tribes but it stuck due to MMORPGs making it so much easier to use everything with it.

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1 point

I’m crazy and use REFT to move and middle mouse to reload lol

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-1 points

When I play FPS, I bind movement to SDF, jump to A and forward to the right mouse button. That allows me to control aiming and forward movement with one hand and to squeeze the mouse with the whole hand when shooting to avoid jerking. WASD is a silly scheme in any case, I don’t understand why it is a default.

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32 points

This is actually related to real marksmanship technique – you don’t literally want to pull the trigger with your trigger finger, you actually want to squeeze your whole hand, which indirectly results in pulling the trigger but with your hand applying tension in all directions instead of just backwards, reducing overall movement of the weapon during your shot

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1 point

That is an interesting take, which (also) makes sense – each millimeter matters when you are using a weapon that demands the most precision in order to hit your targets. And multitasking with your “aiming hand” can mean the difference between being able to hit your target or not. Even so while burst firing.

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21 points

Just to see if I got that right: you basically set the fire button key on the keyboard instead of a mouse click and it made it easier to aim? Is this a common technique among pro players?

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10 points

That makes sense. “Trigger control” is hard so moving the trigger to another hand guarantees you won’t click with too much pressure adding unwanted movement to the mouse.

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7 points

Yes. Like left shift instead of left mouse click.

And I honestly don’t know.

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2 points

i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don’t know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.

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1 point

Indeed. Theres also burst firing, which can get significantly easier/more “natural”. Or when you are an old chap like me who panicks all the time, lessening the effect quite significantly as well.

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3 points

It’s not common. Most use the default config if shootinh with leftclick.

Shooting on space or another keyboard key i only saw with arena shooter players and it was single digit amount of people.

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20 points

The video is impressive but it’s basically a OSU pro player playing OSU with a gun.

I don’t know if the skill would transfer to a FPS e-sport, though. I wonder how the key mapping would look like with various movement, skills and what not.

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10 points

Take this with a grain of salt, but a few years ago, I remember a discussion in /r/overwatch where someone said they practice sniping by playing osu.

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7 points

Oh yes…don’t get me wrong. I think OSU can be a great tool to practice aiming. I’ve seen League of Legends players using it to farm better too.

It’s just that I don’t think one can play a FPS like they play OSU. They have more “dimensions”, I guess.

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-1 points

Its not that they have more dimensions, realistically they only have x and y, the third dimension just changes the size of the target.

Its really about having more inputs on the left hand, in osu iirc you only had two buttons.

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2 points

In my experience, while osu is a good warm up it’s not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn’t transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn’t the same as 3d since you can’t even map the sens to be the same, its kind of impossible actually.

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1 point

He has a video of him playing Apex Legends: https://www.youtube.com/watch?v=BvezoGUtTTg

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2 points
*

Well, I tried this idea with Planetside 2 (Which is a very “messy” game where it can easily use more than 10 hotkeys at a time) and it started to feel “natural” after 30 minutes - 1 hour of gaming. And can’t really give you a key mapping that will work for you “just like that” but try placing your “non-aiming” hand at the keyboard (right over your commonly used movement keys) and pay attention to where your finger(s) are and change your shooting hotkey to where one of your “non-occupied” fingers are. Then test it for a while, and see if it “feels right”. If it doesn’t, then switch to something else.

As for me, left shift felt more “natural” since I use WASD and my left hand (when relaxed) lands exactly to where the left shift key is.

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9 points

What is osu?

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14 points

A crazy hard (imo) mouse music game, it’s like DDR kinda and helps train your mouse accuracy and speed.

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1 point

Ah thank you.

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1 point
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