What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons aside to stop supporting certain companies, sometimes some franchises/companies aren’t necessarily creating the best examples of games of those specific genres anymore, yet many fans are loyal to them (and a chunk of them also seem to suffer/complain with every new release).

Meanwhile some people that explore less known titles and different niches occasionally pop-up and say stuff like “the last Pokémon games are formulaic and uninspired, there’s actually this and that incredible examples of somewhat recent monster collecting games” or “the last FF wasn’t actually bad but if you want turn-based RPGs that’ll remind you of your old favorite FFs then check Chained Echoes or whatever” or “don’t look for something like Silent Hill 2 with Konami, instead I recommend these survival horror games”.

So the idea of this thread is for people to recommend alternatives to franchises. Especially if they’re standalone instead of other alternative franchises and especially if they’re indie (since most of my enjoyment these last few years has been from indies like Roadwarden, Citizen Sleeper, Darkest Dungeon, Celeste, Slay the Spire, Tacoma, Hellblade).

44 points

Cassette beasts is a great pokemon like with some fun twists and great sounds track

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11 points

Coromon has a similar vibe. Such good games.

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4 points

Congratulations on your excellent taste!

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33 points
*

Let’s go with some good non-AAA games that were not sequels and never got one either.

Single player:

  • Baba is you
  • Brothers
  • Mark of the Ninja
  • SUPERHOT
  • Vanquish

Better in co-op:

  • Astroneer
  • Deep Rock Galactic
  • Nine Parchments
  • Outward
  • Renegade Ops
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8 points

Rock and stone, brother!

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4 points

Rock and Stone!

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3 points

If you don’t rock and stone, you ain’t coming home.

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5 points

SUPERHOT has a sequel

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1 point

Sustained ! Although I thought SUPERHOT Mind Control Delete was more of a roguelite spinoff than a sequel (did not play it).

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1 point

Huh. My siblings and I love the Trine games, and wanted to like Nine Parchments, but found it to be one of the worst games we’ve ever played. I don’t think we could find a single redeeming quality, and it just seemed like a total misstep.

So seeing it here on this list makes me think maybe there’s something that was okay about it? I’m curious what people liked…

(all the rest of these seem like good games, though, which honestly makes me even more confused about Nine Parchments’ inclusion…)

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1 point

It’s okay not to like it of course. As you have seen it’s nothing like the Trine games, sharing only a bit of lore with them.

It’s basically a very pretty arena-based top-down shooter reminiscent of Magicka (which I also loved), with a good difficulty curve. There is not much of a story to carry the game forward, so it hinges on whether you like the gameplay and the challenge it offers or not. I for one really enjoyed Nine Parchments, doing multiple runs in single player and co-op with friends (even a “hardcore” one, which we usually never touch).

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2 points

Right, yeah… It was definitely reminiscent of Magicka. Maybe even a little too reminiscent, since I feel Magicka was a much stronger game.

OK, interesting! It’s nice to know the game wasn’t objectively bad, and was only just “not for me”, since I like the devs!

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1 point

Vanquish was beautiful.

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24 points

Thumper is the best rhythm game I’ve ever played, and it was made by two ex-harmonix employees who were disappointed by the direction of rock band and similar titles. It throws away all the wish fulfillment and commercial stuff and the result is amazing.

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4 points

I can second Thumper. I bought it on a whim, and have since bought it several more times for more devices. It’s such a satisfying game to play. I had no idea about the Harmonix connection, but it makes total sense now that you’ve said it.

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22 points
*

I’ve been thinking a lot about this for the past few years, and have noticed a trend in what games I’ve found to be actually good.

I noticed three very specific commonalities, and all of them have at least two:

  • Foreign (Non-American)
  • Indie
  • Small studio

Basically all of the good games that I’ve liked in the past ten years have been at least two of these, and I’m sure if you think about it, the great games you’ve played have also been this way.

Stop buying big US studio games, their shareholders all require them to maximize their income with really anti-comsumer and predatory designs and practices. You won’t have fun, and it’ll be expensive.

Go play EDF5 with some friends. It’s jank but super fun. 6 is being translated and ported to PC soon.

Raft is great, too.

Talos Principle was fantastic, if not a little melancholy.

And weirdly, Minecraft Java is still good fun. Go check out some of the mod packs like All Of Fabric 6. Host a local server, port forward, play with friends. Literally world-class, free content made by grassroots, passionate developers who do it because they love it.

Valheim was great years ago, and while their development cycle is slow, it’s been solid.

But seriously. When somebody refers or suggests a game to you, the first thing you should look at are how they make money, because that is ABSOLUTELY where the industry is at, and has been for a decade now. We used to have centralized talking heads like Total Biscuit who would bring up topics and discussions trying to keep these studios and publishers in their place, but he got taken out too early and now the community is ultra fragmented with no central integrous authority to reference and publishers and studios are out of control with nobody to answer to except investors.

It’s like the loss of a union, except it’s industry wide.

There are gems out there, but you gotta get past the advertising and learn to smell the bullshit business practices. They don’t have to be standard, but remember that gaming has only turned into gambling and Gaming-as-a-Service (GaaS) because credit cards got involved post-purchase as a source of revenue.

Sure, good things come from it, but the trade-offs are entirely insidious and clearly motivating for standardized enshittification. We adults made our own graves by accepting and spending. Sure, even if the money isn’t that big of a deal and the content you get might be good, you’re voting with your wallet and training a soulless system.

It’s ABSOLUTELY a mirror world, just like the media - if you consume, there will be more. Stop buying shit games like Diablo 4. Blizzard can take the hit unfortunately, and if those business practices stopped making as much return as they did, they wouldn’t be supportable.

Sure, initial prices would go up, but at least the games wouldn’t be ruined with money shops, proprietary currencies, battle passes, and all the other ultra predatory shit that makes them money that ruin gaming.

Reward creators and studios that stick their necks out to make something purely fun, despite their CFO compromising and forcing their developers to implement these practices because otherwise they’d: “be leaving money on the table, and we are a business, after all.”

But remember:

  • Foreign
  • Indie
  • Small Studio

These are demographics that are typically more resistant and empowered to make FUN games.

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10 points

I have wasted a significant part of my life on two amazing games from (I’m pretty sure) indie developers: Factorio (Wube) and Satisfactory.(Coffee Stain) Both of these games have a lot of depth, and both are stable which is interesting becuase Satisfactory is still Early Access.

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2 points

Just here to plug Captain of Industry if you like factory games.

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1 point

I’ve played Captain of Industry, about 50 hours in it, and it just doesn’t grab me like Factorio or Satisfactory.

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-4 points

so aren’t all indies small? and the non-american thing is just taste.

Why cant you just say you only like either:

  • non american games.
  • small studios.
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3 points

Larian (baldurs gate 3) is massive for being indie. I think where your misconception comes from is the term indie. The term comes with a lot of predetermined expectations and definitions, but in spite of this fact very large studios can be indie.

Of course it feels weird to label a studio as large as larian indie when compared to the likes of supergiant(hades) or two brothers of bay 12 who created dwarf fortress. None of the three are technically any less indie, but one certainly feels more indie, doesn’t it?

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2 points

oh, i guess most of the times of heard indie, it was refering to small studios, where as i have never heard anyone call a large studio indie even if they are. thanks for the correction.

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2 points

Valve is an independent company.

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1 point

cool.

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17 points

For anyone that likes horror, I can’t recommend Red Candle Games enough.

Detention takes place during the White Terror in Taiwan in the 1960s, and is about a student trying to get out of the school after a typhoon, but it turns into something so much darker and sadder as the story unfolds.

Devotion is probably the best PT-esque horror game out there, taking place in a Taiwanese apartment during three different years in the 80s, and is about a script writer trying to create his “perfect future” while he’s trying to figure out what happened to his young daughter. It is one of, if not the, best domestic horror I’ve ever played. And anyone against censorship should definitely get it, because the game was pulled from Steam because of an art asset that got left in by accident that called Xi Jinping Winnie the Pooh, and then GoG said THEY would sell it, but it seems CD Projekt worried China might retaliate and not allow CP2077 to be released in China and backed out a day or two after they said they would carry it (they claimed it was because of “gamer response,” but refused to respond to anyone asking for more details).

Detention, you can get anywhere - it’s even on iOS and Android along with PC, PS Store, and Switch, but Devotion, you can only get from Red Candle’s website, and it is more than worth the $17 bucks: https://shop.redcandlegames.com/

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2 points

These look and sound great, thank you!

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2 points
*

I need to go back to Detention. I was really enjoying it but I think something spooked me too close to bedtime and I hadn’t picked it up since.

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