I’ve never found sex scenes in games appealing. First of all, there’s rarely any build up to them. If there is, it’s just sitting there, listening to an NPC talking about themseves for 10 minutes and selecting the “good” answer to gain “affinity points” and proceed with the dialogue.
Then you get to the sex scene, and it’s either fade to black immediately (hopefully), or two uncanny valley dolls touching each other for a few seconds.
After the sex scene, the partner becomes another NPC, sitting there doing nothing, having completed their purpose. So inspiring.
Take gf to burger place.
Take gf home.
Bang. Restore all health and status ailments.
Except crabs. Your character has crabs now.
How much more intimate do you need?
Best way of designing intimacy in games?
Give both intimacy options names like Angel and Skye. Give the player no indication which one is male or female.
IMO One of the hardest parts about Emotions in games is the narrow edge between developing a loving relarionship and a caring One as a close friend. I loved the Characters and interactions in BG3 but Part of me wished there were also “comraderie Events” similar to stardew valley were there are Events for getting to know poeple closer without the intent to develop a sexual relarionship to the Character
Agreed on all points.
Out of curiosity, why did you capitalize random nouns in your comment, and leave the proper noun in lower case?
German autocorrect on a Smartphone is my Nemesis. I hope the incorrect spelling is Not too distracting
Germans capitalize their nouns. As for the lower case proper noun, probably just a mistake.