Xbox developer tools are on the way for AI NPCs and more.

18 points

Is this like the supposed cloud assisted destructible buildings that were supposed to wow us to death in Crackdown 3? But instead we got another severely watered down xbox 360 “copy and paste” game for the Xbox one?

permalink
report
reply
3 points

Oh man, please don’t remind me of that disappointment.

On the other hand, I felt like “Drivatars” from the Forza series were decent. They at the very least felt a bit better than the static randomly generated drivers. I’m sure others may have had different experiences though.

Guess we’ll see how it turns out though.

permalink
report
parent
reply
1 point
*

Tying a game feature to the cloud is so moronic. You’re forced to either require an internet connection, or make the feature not affect gameplay at all. Not to mention the continuous cost of cloud compute

permalink
report
parent
reply
13 points

I’m most looking forward to a jump in general NPC intelligence and ability. I just want to exist in a world where I can ask an NPC to do “quests” for me, so I can run my shop in peace.

permalink
report
reply
12 points

The sad fact is that most of the generative AI advances don’t really help with this. They might make npc dialouge more flexible and less static, but nothing in the toolbelt Microsoft is offering would improve general NPC AI.

Maybe down the road we’ll see something, but I suspect MS is really just offering text and modeling automation.

permalink
report
parent
reply
5 points

I’m not sure about the Microsoft toolkit specifically, but I’m talking about something along these lines:
https://arxiv.org/abs/2304.03442

I’m actually experimenting with something similar at the moment, though it’s very early stages right now.

permalink
report
parent
reply
1 point

Or just ask them to move out of the way, or tell them to go a specific direction when their path finding fails.

permalink
report
parent
reply
0 points

You can do that without ai

permalink
report
parent
reply
0 points

And still it is not really a thing, hopefully ai can fix it.

permalink
report
parent
reply
-1 points

You can do that without ai

permalink
report
parent
reply
2 points

And yet, it would be far more dynamic - not to mention easier to implement - if it were powered by an LLM.

permalink
report
parent
reply
1 point

no, it wouldn’t. you would spend 10x the time to make a generative model that fucks up constantly from biases you never imagined.

permalink
report
parent
reply
6 points

The dialogue stuff is pretty interesting at least. As long as the models needs to run in the cloud and not on-device, I don’t see it catching on - but who knows in a few years?

permalink
report
reply
4 points

milo?

permalink
report
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 9.1K

    Monthly active users

  • 4.4K

    Posts

  • 91K

    Comments