5 points

A lot of this is really good. I don’t think nerfing magic items will help though because magic is already the weakest of the three styles and by an absolute huge margin.

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4 points
*

The run energy changes - I think it’s worth rebalancing but I just hope they don’t change it so much that you can sprint through the early game. I feel like a big part of getting attached to the world is plodding your way through it at the beginning.

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2 points

If I remember correctly, run energy would be worse at lower levels and better at higher levels of agility

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3 points

Oh interesting, sounds pretty good to me. Didn’t realize some details had already been discussed. I do kind of like that idea that was raised a while back about like “resting” in bars to regen energy. Create little social hubs for early game players to congregate. Maybe make energy a bit worse early, but offer a way to recharge - just thinking out loud.

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