I’ll be following this one. This was really the only game that stood out to me at TGA. But after the NMS release, I’ll be waiting for reviews.
This game looks absolutely incredible. I’m not going to pre-order under any circumstances (been there, done that with these guys, lmao) but I firmly believe HG are capable of sticking the landing if they try, and if it’s all it’s cracked up to be at launch I’ll be playing the shit out of it.
Hello has really come around when it comes to building the framework for a great sandbox game and if you’re diligent about creating goals and tasks for yourself NMS can be fun. Not to mention seamlessly flying off a planet into space was an amazing novelty.
However if they want me to try Light No Fire they need to do two things: turn the page on the NMS gameplay loop ideally with some truly emergent gameplay, and fix the inconsistent and unintuitive UI. I did really enjoy a lot of my time in NMS but to do so I found I always had the feeling I was working against the system instead of with it.
My biggest gripe was they didn’t bring up my backpack inventory in the regular manner when selling. I keep thinks in specific locations and seeing a vertical list five items at a time was a massive waste of time and screen space.
This looks cool, but it basically just looks like a reskin of NMS in a fantasy world and they’re going to need to do more than copy Valheim to make this one fun.
Looks absolutely generic af.
Can’t wait to play it.
It looks good. The bones of NMS are easy to see, but there’s enough new to make it exciting.