AAA companies are focused on this sort of gimmick instead of making their game fun and playable.
The Finals is a product that understands its demographic, EA has absolutely no clue what their demo is for BF and that’s why we got a BR movement shooter with 2042.
These corpo dummies just look at what’s popular and tell their devs to copy it to maximize profit. They do not give a fuck about making a good product, they care about minmaxing spending.
They’ve done wonders creating destructive effects in their fanbase, why would this be any different?
About fucking time. I started playing battlefield for the destruction and 2042 had less destruction than bad company 2
Pretty much every BF since BC2 has had less destruction than BC2 and for good reason, flattening the entire map makes for very boring gameplay. IMO BF3 and BF4 hit the sweet spot of having enough destruction to have an impact while still maintaining some modicum of level design.
But now I don’t even play battlefield and I probably won’t return until the destruction is on par with the Finals.
BC2 still flourished with destroyed environments. The level wasn’t completely flattened in every match, and it really felt like you were part of some epic battle. It was the perfect amount of “levolution”. BF3 was a huge downgrade, and BF4 even more so. The Battlefield series has absolutely lost its way, and needs to stop trying to be both Siege and Call of Duty at the same time.
Because they see how they failed in doing so and another company beat them to it. (The finals)
The Finals was created by former BF devs so they got beat at their own game.
I think they did really well with Battlefield 2042. It destroyed my interest in the Battlefield franchise. Loved Battlefield 4, 5 and the second 1, though.