(You should play Cassette Beasts)
Pffft…Pokémon? I only do Pacman. Did mention I run Arch? I run Arch, by the way.
Pokemon AppImage
Pokemon Docker.
Docker! Docker!
Cassette beasts is awesome. I hope we can get more good monster collection games. I need to find the time to try palworld.
Apparently the company’s history is kinda sketch and the owner (I think) was talking about being able to use AI to generate new Pokemon and bypass copyright. They’re also using some stock unity assets.
TL;DR it’s no cassette beasts in terms of heart put into it as far as I can tell.
I mean, that’s fair. I wasn’t expecting game-of-the-year out of it. I really don’t care about stock assets as long as they don’t distract from the game.
I’ll be totally honest though: pokemon is one of the highest grossing media franchises of all time, I couldn’t care less about folks taking good ideas from them. Their new games are clearly rushed and play badly with bad stories.
I can sympathize with that to a certain extent but this just seems like a shameless cash grab to me. It’s one thing to take good ideas and build on them, it’s another to repackage them just enough that the main goal is avoiding copyright issues.
I think we need to get over the issue of stock assets. Not everyone is artists and games take years to make. Games with stock assets that have put time and love into mechanics shouldn’t be punished. AI is a different discussion entirely of course.
Stock assets do not mean asset flip. Asset flips are such because the game and systems are primitive with very little effort taken.
I think I didn’t express myself correctly, I don’t have an inherent problem with using preexisting assets, I just think that some of the assets used don’t fit with the art style at all and feel super out of place.
That just says “very little effort taken” to integrate that asset to me. I don’t think “asset flip” necessarily but it does bother me. It doesn’t feel consistent.