My son still needs to figure out how to drive straight lol but he’s rocking it at Paper Mario TTYD.
God bless the reverse engineers and emulator developers.
The dolphin team is unironically a group of some of the best software engineers I can think of, solving problems outside the scope of basically any standard industry practice for free and getting results
The RPCS3 team who figured out how to emulate the wacky core design of the PS3 are truly mentally unwell and I hope they never get better because the world needs more people like them.
The blog post they did showing how they do a sort of regression testing is still some of the coolest devops I’ve seen.
Check the FifoCI stuff here.
Very true, Sword and Shield at 60fps is vastly superior to the 20-30 fps you get on Switch.
Just as Nintendo nintended.
Just like the Genesis! https://youtu.be/k7nsBoqJ6s8?si=ruRS7xOdq_05RuYc
Here is an alternative Piped link(s):
https://piped.video/k7nsBoqJ6s8?si=ruRS7xOdq_05RuYc
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
This is top tier parenting
I don’t agree. Graphics on older consoles was designed to look good on CRT displays and can look really bad on newer ones. At best this is negligence.
Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
This is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
SNES9X from more than a decade ago
This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
This is running Dolphin which can render 3D graphics at higher resolution. Then you can apply high res gesture packs. It ends up turning the game into a next gen game. That only really works with 3D games. snes and other 8-16 bit consoles still benefit from a CRT.
I’m surprised to see this so downvoted in this community. Maybe people missed the sarcasm in that last bit, lol
you are aware that the gamecube was one of the consoles with digital output right?
unlike its sucessor wii which only used analog output, the gamecube was capable of outputting to modern tvs due to having the digital output.
Yeah, I remember the GameCube digital output sucking and going back to using the composite av cable, hence the post.
Get out of here with the “are you aware” poindexter bs