Dear sweet Oghma. We can’t even get rid of it on TTRPGs.
My group doesn’t strictly follow the rules anyway, but this is still dumb. To me the whole point of playing DnD is to have real human interaction!
The inclusion of AI doesn’t lead to the lack of human interaction.
We’re using plenty of random generators and software to provide content since years…
Indeed. There are plenty of groups of people who would love to play together but who just don’t have anyone who’s willing or able to act as the dungeon master. If AI gets good enough then this could lead to a great expansion of social interaction over a D&D table.
And if someone wants to play solo, why not support that too?
The key to it all is the if AI gets good enough part. If it doesn’t then all this is moot.
Sure, I’ll still be sitting with my friends and we can ignore the ML crap.
I could be wrong, but this just reeks of Hasbro trying to cash in on the “AI” hype. With this and the recent licensing thing I’m hoping to switch to a different system anyway.
The nice thing with DnD though is you can play in your own way. If you like all the ML stuff, go for it and enjoy it! :)
Living in the golden age of AI kinda sucks. At first it was interesting to have these new tools to play around with, but then people start using it on things that definitely shouldn’t use AI
Next up, people flip out because their baulder gate enemies make actions without another person’s input!
If I can have ai generate npcs and monsters that would be awesome
Dice tables. They’ve existed forever and they work just fine without an internet connection.
Yes, but what’s nice about using AI for it is that it’s contextually aware. If my players are in a major city I want a dice table that fits that context, if they’re in a small seaside village I want one for that context. I may also want to customize it with very easy or very hard monsters, NPC’s with certain backgrounds or traits and so on. I’ve been using ChatGPT for exactly that and it really helps make the campaigns less repetitive.
Oh for God’s sake.