Anyone seen it? Is it awful?
It’s a great fun movie. The plot’s great, the pacing is great, the references are great, the comedy is great. It’s a fun adventure with a relatable team of misfit heroes.
It takes some liberties with the game mechanics to accomplish this. If you can’t forgive that, you’ll have a rough time, especially if you like wildshaping druids and spellcasting bards.
While it does skirt some game mechanics, probably due to it being a movie and it’s a strange medium to adapt, it also does some really cool subtle things with the mechanics. For example, in the final major fight all of the characters attack in the same order. They’re in initiative!
One of the rare movies that starts shaky and then finds its footing and breaks out into a conditioned run by the end of it. Didn’t go in expecting much, got a good time.
Rest ye Jarnathan, you deserve a break.
Edit, and the dragon! My wife is obsessed with dragons and she was in love with the one in the movie, it’s like her favorite dragon now.
I honestly enjoyed it way more than I thought I would. They is a chonky dragon. I repeat, a chonky dragon!
As far as franchised products based films it’s very rewatchable and I imagine will be a comfort movie on the future.
Id put it just a little below the Lego Movie for quality for what’s essentially an advertisement movie. No complaints however.
As a D&D fan it hits the sweet spots of references but not to feel like it’s pandering (see Super Mario Movie). For a die hard D&D fan you can feel the die rolls going on in the movie.
I imagine Hasbro will kill or ruin Studio One somehow which is a shame I would want more of these kind of D&D movies
“Feeling the die rolls” is very accurate. My group of friends plays 5e pretty regularly, and we all enjoyed the movie a lot.
Not just feeling the die rolls, I could also feel the DM going “oh crap, the bridge is gone now, how will they get across? I know, I’ll give them a portal gun.” And then for the rest of the movie the DM going “oh crap, they have a portal gun now, how am I going to stop them from bypassing every challenge with it?”
As a D&D player, that was my favorite part. The times when the party was getting creative and you could see the DM say, “Ok, roll for xyz to see if that works.”
So many times when I thought, “Yeah, I could see us coming up with that.” Followed by, “Oh yeah, our DM would definitely do that.” And yet it managed to have enough heart and be generally entertaining enough that your non-D&D friends will enjoy it too.
Especially the very beginning, where they come up with the crazy plan to escape, somehow manage to actually pass the persuasion check they didn’t think they would pass, then go through with the plan anyway because they worked hard on it.
First off I mean this in a good way. I thought it felt a lot more like a movie of how real life players would play the campaign, rather than an attempt at a movie adaptation of a book. And having played D&D, I think it made the movie more relatable to the core audience.
So definitely recommend it.
Is it high art? No. Enjoyable? Very much.
While it might not be high art, and while it was clearly never trying to be, I’d argue that it does have more nuance and clever writing than many other action/fantasy movies recently.
Tldr: It’s not high art, but it’s still art.