As found on the Steam community page
Ima make a sweeping statement that this won’t do shit in the long run. Please make me eat my sneakers.
It’s kinda amazing this game even did so well. Kernel level anti cheat. Broken as fuck at launch. Just stuck in menus for hours. Arrowhead honestly lucked out they even got this much popularity.
It’s amazing how so many players are fine with rootkits masquerading as “anti-cheat protection” 🤷♂️
I don’t know much about Helldivers. Why the sudden spike in negative reviews?
They (Arrowhead + Sony) decided to make ps plus sign in mandatory on pc, a change as it was optional since release. Ps plus is not available in like 2/3rds of the planet.
Thereby locking out loads of people who have been brought the game.
They (Arrowhead + Sony) decided to make ps plus sign in mandatory on pc
Just to clarify, PS Plus is not required to play Helldivers 2 on PC. PS Plus is the upgraded, paid version of the PSN subscription. A free PSN account (which is not the same as a PS Plus account) is required.
I know I’m nitpicking, but this is a big issue at the moment for a lot of players, and I want to make sure everybody’s making a properly educated decision with their money.
And forcing an account on PC players that bought it through steam, which has no need for their servers to collect even more data.
A simple google search shows Sony’s inability to keep any of their user data secure, so it only adds yet another avenue of your PII to be leaked and abused by third parties.
It was stated on the steam page that it required a psn account from before the release. It was disabled during launch week because of technical issues.
Aka they knew we’d lose our minds during the server issues and everything if logging in and waiting on PSN approval was required also.
And Sony going full Sony with their cheeky comment suggesting between the lines to violate their own terms suggesting players can register while “on vacation” to one of the supported countries.
From the company that can’t make a good movie with the Spider-Man IP and gave us Morbius and Madame Web… More brilliant decisions.
Arrowhead made the deal with Sony to have them handle publishing (customer support, server infrastructure, etc) while Arrowhead gets to focus on developing the game. Part of this deal was a requirement for players to have/use a PSN account.
Arrowheads CEO knew of this requirement at least 6 months prior to release (by his own admission) but bypassed it temporarily to get the game out.
At the same time, Sony as the publisher allowed the game to be sold in regions that don’t support the PSN network; meaning players/customers in those regions are now locked out of the game they’ve purchased. Sony could relax this requirement, even just limited to those that purchased before the requirement was enforced, but so far they have not.