In today’s Baldur’s Gate 3 guide we take a look at how the controller works on the PC. The good news is that it’s freakin’ amazing. Here’s my guide on how to…

17 points

Step 1: plug in controller

Step 2: launch game

Step 3: change game input setting to “controller”

Did we need a fucking video for this? Honestly?

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9 points

No need for step 3. Just press a button on your controller and the game detects it. I’m playing with a controller and it’s amazing so far.

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2 points

Any way to change layout to PS4 controller? Cause I use one…

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3 points

I know it works with the PS5 controller and I would think it works with the PS4 controller.

You have to go into the global setting on steam and turn on the PlayStation controller toggle. This let the PS4 control big picture mode.

Then I had to turn OFF the steam input on steam at the manage Baldur’s Gate 3 properties controller. And I got the correct icons in the game.

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3 points

I’m pretty sure I skipped step 3.

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9 points

Controller support is great. This guy shows us how well it works.

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8 points

I’ve got about ten hours in on a controller (DualSense) on Steam. One thing: you’ll always get Xbox controller icons if Steam Input is enabled. If you disable that in game properties, you’ll get PlayStation icons for PlayStation controllers.

But there are a few things that really don’t work well for controllers atm:

  • Please, please can we not have radial menus? If we must have them, don’t require the stick to be held in the direction – let the last position of the stick dictate the selection without the need to hold. As it stands, it’ll start moving the cursor in the next menu because you have to keep the stick held while making the selection. It’s annoying constantly seeing my map blip a little in the direction that the radial selection was made. Much better would be to just have some kind of square menus usable with the d-pad (like literally every other game menu).

  • “Examine” for items is straight up broken in the controller interface. If the item is small, it shows up behind its descriptive text and everything is not centered with a ton of wasted space. The item can be rotated but not zoomed, because right stick vertical is for scrolling the descriptive text.

  • There is no adjustment of analog sensitivity at all. Like, really? Yes, you can do it with Steam Input, but a) my controller kept disconnecting with it enabled, and b) then can’t have PS icons per first bullet point.

I had hoped that the Steam Controller might come to the rescue by allowing mouse on right pad with the controller interface. But, as far as I can tell, this is impossible because the game does not support split input. Steam Controller can be KBM with mouse on right pad, but the game will not show the controller interface (and text is smaller without it).

Overall just wish it was a bit more customizable. I hope a couple of these things improve at least after the PS5 release (e.g. the bugged examine screen).

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2 points
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This probably isn’t what you want to hear but you can make a really really great split setup using SteamInput. The only reason I haven’t used it for the final game is because I play a lot on desktop, not just Deck and I don’t have a steam controller. But on Deck with its trackpads I can access most of the UI and still have the trackpads for selecting items and combat. I guess the only big thing you can’t do is move the party with the left stick, but they didn’t bother me too much. I think I might prefer it to either purely kb/m or controller setups.

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2 points
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I’ve got about ten hours in on a controller (DualSense) on Steam. One thing: you’ll always get Xbox controller icons if Steam Input is enabled. If you disable that in game properties, you’ll get PlayStation icons for PlayStation controllers.

I had to do this too for the correct icons to show up for the PS in the game.

I have an Xbox controller and I own a PS5 with a few controllers. I’ve tried both and like both. I do like the touch pad curser to help click and start the game from the lauch pad. (I hate lauch pads. They don’t work well with Big Picture Mode and 4K TVs.)

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1 point

Fwiw, you can skip the launcher by adding –skip-launcher to the game launch options in its properties on Steam. This does force DX11 mode without some other adjustment though (just in case you’re running Vulkan mode).

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1 point

I prefer Vulkan. The Launcher is not a big deal. i just don’t think it’s needed.
Loving the game and Larian.

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7 points

I’ll save you 20 minutes. Launch it from Steam’s Big Picture mode.

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1 point
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Removed by mod
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5 points

I need to test it out on my steamdeck. just been playing on desktop so far. DOS2 had lovely controller support

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1 point

It doesn’t look great, but it runs super well and it plays really well. I recommend it

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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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