The Kernel level anticheat does bug me. I wish people would just stop being dickheads and cheating in multiplayer games. This is why we can’t have nice things
jUsT use LiNuX
Seriously though, helldivers runs fine on Linux and doesnt get kernel level permissions.
If Sony ever catches on to us and bans their games on Linux, well, I’d have no choice but to quit for good. Linux is all I use.
Yeah I recently made a full switch from windows myself. I have only one machine and as it turns out, all I do with it (gaming, browsing the web, a little game modding and the occasional office usage) I can do on Linux just as well or better.
I dont think I play many sony games outside of hd2, but if sony somehow removed Linux compatibility I’m just done. I was about to tap out during the recent psn fiasco anyway, they are already on thin ice with me.
I’m not sure they could ban it altogether
They can make it difficult, though
The court ruled that emulation is perfectly legal (as long as you have purchased the original)
https://en.wikipedia.org/wiki/Sony_Computer_Entertainment,_Inc._v._Connectix_Corp.
Also, there’s no direct competition/PvP, so does it really matter of someone cheats?
People have cheated in the samples and req slips and such and ruined progression for others. It’s not the same as competition cheating, but the “point” of the game is the grind, and some lost out on it. I think AH rolled back most of the effected accounts though, but it’s a little deeper than just no PvP = cheats sorta fine
How does that ruin progression for others? It could only ruin progression for themselves.
Like, congratulations, you bought all the things without working for it. Now what?
If you purchase something, shouldn’t you be able to determine your own point of that purchase?
I guess that would depend on the cheats applied. If no checks are in place, griefers could for example make themselves invincible and kills teammates.
What’s really funny is kernel anti cheat can be totally bypassed with a $40 raspberry pi
It’s not immediately obvious, but you pass the display input to the Pi, have it return the auto-aim coordinates or draw some boxes for wall hack and send it back to the main computer.
This isn’t the only method either. People replace their ram with a physical device that allows it to be read two times, once by the cpu and once by your hack device. There are like 5 different ways to avoid kernel level anti cheat.
It’s a co-op PvE game I don’t understand why cheating is such a concern that we need to allow malware to fight it.
Cheating completely ruined my Red Dead Redemption 2 Online experience. Cheating there was so bad that people would just move everyone on the server to a single location then spawn hundreds of cougars on top of them. You’d just be riding around doing missions minding your own business, then BAM! Mountain of cougars on top of you. It was constant for a couple weeks, so I just stopped.
I guess my point is that even if there’s no incentive to cheat in a co-op game, people will anyway because they’re dickheads.
Because cheating the progression could affect the monetization.
If I blitz through the game and unlock everything with cheats, I’m much less likely to stick around and spend on the premium armor and battle passes. The point of the daily orders and slow progression is to make the game a habit, which increases the likelihood that someone will spend by increasing the number of chances they have to do so.
Hi so it’s like if after paying good money to enter disneyland, Disneyland still forced everyone through a gift shop and I stepped over the rope. Except in this example, I bought Disneyland and I own it and they still think they can tell me what to do while I use it.
Aame and i think that’s why it doesn’t fit in here. You can enjoy the game and still hate that shit. I agree with the whole weapon nerf thing and i think people take it way too serious. I only play on helldiver difficulty and you van use quite literally every gun you want as long as you have a team that halfway know what to do. If the most fun gun in the game was a nerf gun, i would use it, i like that they change guns every now and then.
I’m not saying Arrowhead is perfect and hand-wave away the game’s problems. I’ve just seen a lot of people bash the game as if it’s completely unplayable. But I still enjoy dropping in and getting overrun by Bile Titans only to barely make the extract with reinforcements left.
Surprised there wasn’t a panel about the PSN requirement in there.
I have taken a break from the game for the time being. I have put probably 90 hours into the game and enjoyed a fair amount of that time. The game does so much right and even the grind loop can be pretty fun. That being said I started to get the feeling that the leadership was focusing on content over bug fixes. We still have things like the spear not being able to lock on most of the time, fire damage and gas damage being broken for non hosts, rockets out of the mech blowing its arm up even after patches to stop it.
It bothered me to see new weapons and armor added when they haven’t even fixed the core items. I don’t play enough to make 1000 credits quickly so I would see brand new content for a new game that I can’t access while a bunch of my existing toys are still broken. I know I still want to go back to it but for now I am going to wait till the devs can spend some time and fix the core elements a little more.
Gas and fire damage has just been fixed with the latest patch. The mech self damage I have never witnessed I think, but it doesn’t seem to be much of an issue to me based on that.
The spear I grant you though, I really want to use it more but the good old quasar is just more reliably blasting big targets, and doesnt occupy the backpack slot as well.
What they really need to fix in my opinion is the frequency I am stuck in or under the ground from an explosion. No way out except grenade suicide
Hey wait, that first part actually does bother me.