#DnD DMs of the #Fediverse: Have you ever made a PC race illegal?

@dnd

I am feeling inspired by #mcdm_productions worldbuilding where all Dragonborn have a bounty on their heads, which was set by the current king. I would like to do something similar in mine with Orcs, but I’m not sure how to handle that lore-wise.

7 points

@Shkshkshk @dnd I’m currently running a campaign that I’ve restricted to just the PHB, or do you mean a setting where a race is in the world, but simply existing is punishable by some means?

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1 point

Same, I actually think for new players, it is best to limit the race options to not overwhelm them with joice

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1 point

He’s talking about in-world legal bans on races. In other threads he has used examples of how in Matt Colville’s lore, Dragonborn are banned by the evil Lord Ajax the Invincible since they are a symbol of the previous regime, and he has enforced that via a hefty bounty.

I ran a short campaign where Warforged were heavily legally restricted. If you played one, you did not legally count as a person, and could not conduct activities without your owner. If you were by yourself, you needed to be unarmed and unclothed except for an amulet from the noble house of your owner. The plot ended up being basically Django Unchained.

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4 points
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No but I would consider requiring a reflavor if it was incompatible with the setting. Not sure that’s ever come up but it could.

Or are you asking about in-world legality?

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1 point

@LibertyLizard
I’m talking about in-world legality. #MCDM has lore about how dragonborn are created being that were crafted during the reign of Good King Omin, so they are a symbol of that better age. As such, the despotic Lord Ajax has placed a bounty for dragonborn heads.

I don’t really have anything comparable in my world, though? There is a bad guy evilling in a holding pattern over the western horizon, but I have other lore about his machinations.

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4 points

I see. You definitely would need to consider how that fits into the desired campaign narratives. If the whole campaign is about freedom fighters opposing Lord Ajax, it makes little difference if one character starts out as more of an outlaw than another. But if the campaign is meant to be knights of the round table doing quests for the one true king, it might be more of a problem if a player has to have a secret identity or sit out most social encounters. I wouldn’t want to impose that situation on a player unless they are specifically interested in playing that role.

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15 points

By “illegal,” do you mean the player is not allowed to choose the race for their character? Or do you mean the race is outlawed within the setting, i.e. Orcs would have no legal protections and are persecuted by the law?

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8 points

@cjoll4
As in being an orc is against the law of the kingdom their character are in. #MCDM has dragonborn as being created by Good King Omin, who was deposed by the evil Lord Ajax. Ajax then placed a large Bounty on the head of every dragonborn.

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6 points

Oh that’s cool af and would instantly make me want to be dragonborn

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10 points
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On the flip side I was able to convince my DM to let me play as a goblin since his back story was that he didn’t like goblin society and wanted to be a bard. However, due to the perception of goblins in the bard scene, he would be disguising himself as a halfling.

So we kept it a secret from the other players for a long time while I dropped clues and was eventually called out. It was like a year of sessions before someone was like, “ok what’s with the weird rage fits you keep having?”

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2 points

@Shkshkshk @dnd I play a Salubri in VTM, which covers a lot of the same narrative ground! It immediately makes a fairly rote part of the character creation process into a really interesting narrative hook

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