Sales of Final Fantasy 16 did not meet Square Enix’s high expectations, said president Takashi Kiryu. Last week the com…
I’m interested in playing this but I don’t own a PS5 and I’m not buying a whole console for one game. They would have gotten a day 1 sale out of me if they released it on PC.
Knowing them, they’ll probably do it. It’ll just take a year or so.
Edit: that said, they should’ve done it to start with, and not kept it off of X-box. They’re killing their brand and mindshare here.
Also only releasing on one console is a relict of the past and misses out on so many sales.
We have the technology to compile to every current gen console + pc with the right engines. Square should release their games for all consoles at once.
But then how will Sony, Microsoft, and Nintendo ensure you have to buy their console to play their IPs?
Actual Good Hardware for a reasonable price. Or gimmick control schemes like the ps vita, Wii (U) or occasionally the Switch. I loved the first “The World Ends With You” on the NDS, tried emulating it, but the control scheme without a touch screen and the physical buttons are so weird, I bought a 3DS to relive that masterpiece since my DS Lite died.
For Series X sure. Given it performance issues on PS5 getting it to run on the Series S might have been pretty challenging.
It’s a surprise to no one that Square is disappointed in sales numbers. As the article says near the end they are infamous for being disappointed with not meeting very unrealistic targets. I don’t own a PS5 to play it on, they haven’t been in stock locally consistently. But from everything I’ve seen about the game, it’s a middling to good game. So middling to good sales numbers should make them happy. And from what I can tell the numbers say that it’s selling better than that.
FF games have been crap since 10. I bought 15 on discount and was completely disappointed at how bland and lifeless the entire experience was. They have taken the series too far into MMO land, and need to go back to focusing on a good story with good characters, rather than a ‘open world’ with fancy graphics and lifeless characters.
13 was also a incomprehensible joke of a story, which they padded out to become even more absurd with the sequels.
“nooooooo turn-based combat is outdated and a limitation of old hardware, players don’t want it”
meanwhile, Baldur’s Gate 3…
It’s interesting you say that because this entry isn’t particularly “open world”. It’s actually fairly linear with a focus on the story and characters.
The MMO comparison is still fair though because the zones are very reminiscent of FF14. They all connect to each other and can be re-visited, but you’re not really free roaming a giant open world.
Side quests are also 14-like and I don’t mean that as a compliment. Go to A to talk to B. Go to C to talk to D. That can mostly be skipped though.
looks at the director of FFXIV. Looks at the director of FFXVI
Hmm… no idea why they give vibes of each other…
Well, obviously - but they’re different games and not everything is going to be 1:1 or feel the same.
I was just pointing out what I’ve felt to be the strongest parallels vs how it’s ALSO managed to move in the opposite direction of many “MMO-ification” complaints of the franchise.
They have taken the series too far into MMO land, and need to go back to focusing on a good story
You say that as though FF14 doesn’t have one of the best stories of modern Final Fantasy games.
I passed because it looked like FF DMC edition to me, not like a FF.