really feels like the true spiritual successor to dragon age 1. also the goblins are way too adorable despite being sadistic little creatures.
Its really fucking good. That said high charisma feels a bit strong. Like im out here debating my enemies into submission.
I feel that. I thought my main character was a pain, but then they went a’charming/deceiving NPCs. Just had to remember it’s deep in that D&D ruleset like an amateur. Maybe I should’ve just ran an aggressive warrior. Possibly next time.
Yeah, even worse if you pick a charisma based caster like sorc or warlock.
pick a charisma based caster like sorc or warlock.
How could you do this to bard :(
I just wish my characters would walk faster
baldurs gait is too damn slow
They put a bra on my boobless scalie, and put fake boobs on my scalie’s blouse!!!
really feels like the true spiritual successor to dragon age 1
tbh its not a controversial thing to say. BG3 is what dragon age should have evolved into but bioware’s focus was elsewhere.
Yeah, turns out that if you made a long-overdue sequel to the game that was the spiritual predecessor of another game, it would feel like the spiritual successor to that other game. My entire point is that dragon age was the spiritual successor (and a shitty one at that).
God damnit I took the bait.
I don’t really agree with that. For starters, BG3 is no different from Dark Alliance and other games set in the city. It’s a sequel, in the ‘kind of’ sense. Then there’s how the idea that Dragon Age was the spiritual successor of the BG trilogy was a marketing gimmick. BioWare wanted to coach their new fantasy IP in something old and celebrated, even as they tried to diversify away from the design elements of their past. Dragon Age: Origins differed from Baldur’s Gate in game design and tone. Drastically too. It’s real focus was in the idea of Choice and Consequence, which wasn’t a legacy of Baldur’s Gate, rather one of Fallout’s.
In truth the reason why Baldur’s Gate 3 relates to Dragon Age is 90% because the late 90s/early 00s RPGs were just that influential and shaped the industry for years to come. The last 10% are things like the campsite aesthetics and rhythm, which are borrowed straight from Dragon Age. Baldur’s Gate 3 is it’s own beast, one that Larian and other RPG developers have been chasing for many years, and it actually doesn’t care to be much of a sequel to Dragon Age’s spiritual predecessor. It’s not even in the same subgenre.
TL;DR BG3 is more of a refinement of Dragon Age than a sequel to Dragon Age’s predecessor.
They definitely improved on the mechanics that dragon age was supposed to be improving. I think they even got the voice actor for hawke from dragon age 2 as one of the protagonist voices.