Kind of sad but at the same time I don’t think I would trust Bethesda of today especially to properly remake it anyways.
Bethesda can’t do it. They aren’t capable of a decent storyline. Their games are frankly beautifully done mostly empty boxes for people to create their own stories and mods in.
Hell, the Skyrim map is just masterfully done. If you follow the roads it seems big and expansive, and the cliffs/mountains exist to force the player to move around them. But there are lots of little paths and ways to shorten distances.
But a narrative driven experience like fo1 and 2? They don’t have the skill.
I always like to think of Skyrim (and fallout to a lesser degree) as essentially a head canon driven gmod
Maybe I’m a vampire who’s powerful to drain dragons (highly recommend sacrosanct) or maybe I lead a small army with no armor making me play strategic
I cannot remember the last time I played the main quest for the quest and not unlocking some side content
Is that really the case with Starfield though?
I didn’t really get into Fallout 76 (immediately bounced off a coop attempt), but I do hear its map is pretty good.
They screwed up before with automated map generation, and admitted as much.
For Oblivion, they admitted that the Aelyid ruins were mostly computer generated, as well as a lot of the map. Which is why the ruins in particular were so forgettable.
Good! This is a stone off my chest. However I wouldn’t trust Todd to commit to that.
I just don’t see what needs to be “remade” about them?
Exactly the same in every way, but modern graphics.
But only if Tim Cain was overseeing it and Todd Howard was not involved in way whatsoever.
Beyond maybe some better UI scaling and high DPI options, I still don’t feel they need a remake.
If you want spiritual successors with moden engines, there are plenty of good ones. The Wasteland series is a good option. There are other indie titles too, like Underrail.
I really don’t think Bethesda’s style ever suited Fallout, so I’m happy to hear they’re not planning it. Originally these games were novelistic, bitingly witty, and thematically coherent. It should have gone to a developer who isn’t obsessed with crafting loops, simulationism for its own sake, and common denominator storytelling.
Good. I can maybe see the argument for a remaster that improves the graphics, but they don’t really need a ground up remake in a new engine. Not as long as they’re still playable on modern computers.
they should release them as freeware like arena and daggerfall