70 points

This is the right attitude towards piracy. Pirate it first, then pay if you feel it was worth it.

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45 points

Literally never heard of it but the dev thinks if I get it for free I will want to give him money. It shows a level of confidence in the product that encourages me want to check it out.

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18 points

It’s well-deserved confidence. The game alone would have been intriguing with just the sheer amount of choice that’s available, but the fact that it’s all excellently voiced is icing on the truly delicious cake. It’s one of those games that probably will only keep your attention for one or two full playthroughs, but those playthroughs will definitely be different for every person. If you want to give it a shot during the Summer Sale, you can finish at least the first part of a playthrough well under the refund time for Steam, in case it’s not your kind of game.

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6 points

It was good enough that I didn’t even wait for a sale. I pirated it, then found it worthy of my immediate purchase the moment I had the spare funds. And on top of that, my entire exposure to it was word of mouth from a friend. You can’t go wrong just trying it!

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4 points

I saw some previous news coverage of the Devs saying they’d rather players pirate it than have it spoiled for them, and I went in blind and bought it full price. I don’t generally play this kind of game but I thoroughly enjoyed it.

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3 points

Their other game is on par or even better. Check that out if you dig Slay the Princess.

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18 points

Also if the alternative was “no money, still can’t buy the game” then they are losing no money in the process anyway.

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-16 points

That doesn’t entitle someone to their time and effort, though.

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5 points

But it doesn’t cost their time and effort. Time and effort has already been spent, and as a result, the media exists. Someone playing a copy of the game has no effect on the developer (except maybe advertising).

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2 points

I don’t fully disagree with you. I personally don’t pirate things (I can afford to just pay up front, and if I don’t want to support a dev, I just fully don’t play the game, I don’t want to accidentally be lumped into any metrics that might show support), but the game dev themselves said “No skin off our back”.

If I steal your car, you no longer have a car. If I steal your game, you’ve lost absolutely nothing. Code is infinitely reproducible. You’re only out the sale.

This dev made art, and they care more about sharing the art they created with more people, than they do about getting every last transaction paid for.

It’s usually the publisher that has strong opinions about this, because they didn’t make the art nor do they care about people seeing it. they only care about getting the money, but again, if you can’t afford it, they were never going to get your money anyway. It’s technically a victimless crime. No skin off anyone’s back.

The issue is when enough people who CAN afford to pay use the “no skin off their back” logic to not pay, and a good game winds up not being profitable (or profitable enough to the publisher) and a studio suffers as a result.

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10 points

Demos are almost completely gone, so make your own demos :) but still feel free to actually pirate from ea, Ubisoft, Sony, etc

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6 points

Despite some of my objections, I almost feel like you have to pirate Ubisoft games. Their launcher ruins nearly every single Ubisoft game I’ve played and makes the games crashy, unplayable messes even when the games themselves are enjoyable.

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2 points

Yeah there are a few games that you can try the demo on Steam but you’d think that’d be a more common thing. With full digital, it’s even easier then the old shareware methods

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3 points

That’s exactly how I did it. A friend of mine got me interested in the premise, but I just couldn’t afford to buy it. So I pirated it… And the moment I had the spare funds, this was one of the games I pirated that I instantly bought among a few others like Dead Cells and Halls of Torment. The devs of Slay the Princess know they have something good enough to convince folks to buy it even when they have it for free, no strings attached. And they’re right.

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1 point

Then you’re one of the good ones.

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-3 points

Unfortunately most do not have the decency to pay for something after already receiving it.

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5 points
*

“I already beat the game, why would I pay for it?” This must be especially common for big AAA games too.

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4 points

I know it exists, but I’m so happy to buy a game I’ve played and finish. Pyre, Transistor, A story beside and so many others. Just as a “Thank you”.

P. S. : of you people didn’t know about it, check A Story Beside. One of the games I’ll never forget.

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2 points

Well most of those people wouldn’t have bought it anyway

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-4 points

Yes, and, also unfortunately, people here will bend over backwards to justify it.

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30 points

Devs like that really make me want to buy the game, I wasn’t too interested because I’m not a fan of the genre but I will now look into it

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9 points

Also check out Ultrakill If you haven’t, awesome devs with the same mentality

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19 points

It certainly needs to be played, one way or another.

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12 points

It’s a great game. The devs seem really chill on their discord server. I highly suggest people try this game out even if visual novels aren’t your usual genre of games.

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10 points

I walked into this game not knowing much, and the simple premise hooked me. Played it and loved the time I spent with it. Absolute gem of a game. Story was good overall, the voice acting was fantastic, and the gameplay loop was short enough to allow me time to play it in short bursts when I had time.

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