Capcom announced on Monday that the game would be getting a TMNT crossover, which would include new costumes, accessories, emotes, stamps and more.

At the time of the announcement Capcom neglected to including pricing information, but now that the new content is available in the game its various costs are clear.

Players can buy four full Turtle costumes for their in-game avatar, with each costing 750 Fighter Coins, which are the game’s premium currency. If they just want the coloured Turtle masks for their avatar, those cost 250 Fighter Coins each.

The game also includes sticker sets (priced at 100 Fighter Coins), taunts (250), in-game camera frames (100) and in-game device wallpapers (100), at a total cost of 1300.

In all, then, the total cost of all the TMNT content is 5300 Fighter Coins. While these can be earned, they’re mostly bought with real money.

Fighter Coins are sold in bundles of 250, 610, 1250 and 2750. Assuming a player has no Fighter Coins, then, the cheapest way to buy all the TMNT content would be to buy two bundles of 2750 Fighter Coins.

This has a total cost of $99.98 / £79.96, significantly more than the full game’s price of $59.99 / £54.98.

A player wishing to buy a single Turtle costume at 750 Fighter Coins would have to buy a bundle of 1250, costing $23.99 / £18.98. It costs $100 to unlock all of Street Fighter 6’s TMNT content

It should be noted that these costumes aren’t new playable fighters – instead, they’re skins for the player’s avatar, who’s mainly used in the game’s World Tour mode.

In comparison, when the TMNT were added to Warner Bros‘ DC fighting game Injustice 2, the fighter pack cost $19.99 / £15.99 and contained all four Turtles as separate, fully-fledged fighters, as well as two extra fighters, Atom and Enchantress.

The Street Fighter 6 collaboration is designed to tie in with the release of Teenage Mutant Ninja Turtles: Mutant Mayhem, the latest TMNT feature film, which is currently in cinemas.

It should be noted that these costumes aren’t new playable fighters – instead, they’re skins for the player’s avatar, who’s mainly used in the game’s World Tour mode.

In comparison, when the TMNT were added to Warner Bros‘ DC fighting game Injustice 2, the fighter pack cost $19.99 / £15.99 and contained all four Turtles as separate, fully-fledged fighters, as well as two extra fighters, Atom and Enchantress.

The Street Fighter 6 collaboration is designed to tie in with the release of Teenage Mutant Ninja Turtles: Mutant Mayhem, the latest TMNT feature film, which is currently in cinemas.

1 point

idk, the price doesn’t bother me that much. they’re just skins.

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2 points

It should bother you. 10-15 years ago you’d get all this content for maybe $20. Sure, this doesn’t actually get you anything, but it’s a symptom of a much larger problem.

If you haven’t yet,try Baldur’s Gate 3. You pay once for a game and you get all of the content and no bullshit. That’s how all games used to be. We could have more games like it if people didn’t just keep saying “it doesn’t bother me, it’s just…”

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2 points

Well, I am sure the ones to blame here are people that buy the stuff and support this kind of practice. Capcom did a fine job with SF6 as a base game. Now they are trying to cash in for the long run, so they put these kinds of microtransactions. If people buy this crap, they must be blamed first and foremost, not Capcom.

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5 points
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I don’t buy singleplayer games which contain microtransactions or battle passes. I rather pirate them once they are available. There is no way I’ll vote with my money to support these greedy corporate studios. I don’t usually stick to these games anyway so it would be just wasting money.

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11 points

Or you could just buy a full copy of Baldur’s Gate 3. 🤷

Capcom. What fucking pieces of shit for doing this.

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3 points

Capcom had seemingly been making nothing but great choices around this title until now… I’m still glad I bought the game but this is just disappointing to see.

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