Why is it on Epic and not on Steam?

World of Goo 2 would not exist if Epic had not helped us fund the game! We were able to hire artists and engineers for multiple years to help us build the biggest game we’ve ever made. We’re grateful for this! You’ve likely seen similar arrangements with other games, and I imagine ours is comparable.

If you don’t use Epic, that’s ok. You can always get World of Goo 2 right here on this page, DRM-free, for Win / Mac / Linux. Just scroll up there. And if you have a Nintendo Switch, you can get it on the eShop directly on your device.

But I want to play it on my heavy computer that’s strapped to my face and sprays pixels into my eyeballs.

Someone in Chapter 4 wants to have a conversation with you.

How did you fit so much goo into this game?

Computers have come a long way in the last 16 years!

I used to play the original World of Goo when I was a kid. Will this make me feel like a kid again?

You might be able to visit for a while.

I missed you, World of Goo!

We hope you will love it as much as we’ve loved building and discovering this new world! You can read our first interview about the game here.

-4 points

The epic hate is tiresome. It sounds like they functioned as a publisher here, providing long term funding of development prior to release. The game isn’t exclusive and has no DRM, I see no downside to this. Stop hopping on bandwagons of hate and enjoy your games people.

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0 points

I find it so frustrating you’re being downvoted for a sane opinion.

I want Lemmy to succeed, but the userbase can be so mean :(

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6 points
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Why shouldn’t he be downvoted? A downvote isn’t rude, and it’s not an indicator of how sane the opinion is. It indicates that the comment misses the point. They assume it’s about DRM, or that Epic didn’t to enough to deserve exclusivity, or that it’s not a true exclusive because you can pay the developer directly.

It’s not. It’s just about not wanting another launcher that doesn’t bring anything to the table. GOG is for old games, Itch is for small indies, and Steam is for everything else.

Epic is just Steam but worse, doesn’t work well on Steam Deck, with some exclusives that will hit Steam in a year. Doesn’t offer anything new or improved, just makes things worse by splitting a market by paying off developers, and because it doesn’t offer anything compelling, will probably die of when Epic eventually wastes all its Fortnite money and falls on hard times.

I wouldn’t give them a penny, they’re actively working to make PC gaming a worse experience when Steam arguably brought it back from the brink of death. Before Steam, PCs were about to become MMO and RTS machines. It’s hard to overstate how big their impact was.

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0 points

The comment does not miss the point. You’re thinking from the perspective of a consumer, not a business.

Without Epic, World of Goo 2 would not exist.

If I was World of Goo’s developers, I would much rather have a job than not.

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1 point

I still fail to see the point. Then don’t use Epic? You can get the game from the website, you need exactly 0 launchers for the game

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13 points
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Yeah, with a launcher- and DRM-free version, I think the hate is quite misplaced here. It’s especially extreme on reddit. There is an irony of people who are supposedly against exclusivity writing things like “No steam no purchase.”. I guarantee those people never complain about a Steam-exclusive game not being on GoG or EGS.

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18 points

I guarantee those people never complain about a Steam-exclusive game not being on GoG or EGS.

Do you have any examples of Valve buying up studios and pulling them from other online stores?

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1 point
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That’s not the point, because that’s not the situation here. The game isn’t exclusive, wasn’t pulled from any stores and was funded by Epic games. You don’t see Valve-published or funded games on EGS either.

There are games where the criticism against Epic was completely valid. This isn’t one of those.

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1 point
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It wasn’t pulled from Steam. A development company consisting of three people that put out a popular mobile game 15+ years ago got an opportunity they wouldn’t otherwise have had to create a sequel and took it. They published on (shockedpikachuface) their publishers platform, as well as Nintendo consoles and their own website for people who don’t like Epic. I doubt Allan, Kyle and Kyle would have had the funds or skill to do this on their own.

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2 points
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Epic game them money for funding. There’s a major difference. Sure they can self fund, but getting funding from a major studio can be a life changer for a small studio.

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3 points

Its stupid that they’re able to effectively pay the developer to not work with their competition, but thats relatively minor seeing as the developer is still independent and still able to self-publish. I get why people are mad about it though, seeing as it is still kinda anticompetitive and Epic has a long track record of doing much worse.

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3 points

There is a downside. The best looking option - the developer website option - comes without regional pricing. This makes it the worst option for many.

People like having stuff on their Steam account because there is a value to that. Other people should stop acting like it doesn’t matter.

Letting Fortnite money fund some developer is only good for that developer (and for some time), not the industry.

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1 point
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It’s DRM free. Pirate it and add an external game to Steam if the other options are unappealing to you.

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1 point

I doubt devs meant that side of “woohoo our game is DRM free”. Even if that would be fine by me, you can see they are missing a lot. Cool if the developer got so much money they don’t care about sales. But that could mean they also don’t care much about user satisfaction or feedback.

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13 points

Took the Epic money, loose my sale. World of Goo 1 was awesome. Much disappointment.

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11 points

While I do agree that it’s disappointing that the game is available on Epic and not Steam (and Tim Sweeney is an assface for shitting on Linux), I’m of the opinion that this situation isn’t one that should warrant boycotting. I think being able to buy directly from the developers and have a maximum percentage of the revenue go straight to the studio is the best case.

It’s an inconvenience to have to manually add the game to the launcher/platform of choice, but it’s such a minor inconvenience to deal with given the outcome.

I understand and sympathize with the principle your expressing. However, I think it’s important to be open-minded and ultimately in support of the devs themselves over the platforms that distribute their game.

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2 points

You can buy from website and Tim Sweeny don’t get a single ¢. If giving money to Valve is your other issue, you can also try ask for Gaben’s bank account and put there an additional fee as cutshare for your purchase.

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-6 points

people once again prove that the hate for epic exclusives is more about not having more than one icon to click rather than any actual consistent principle. people who defend console exclusives will still cry about this even though there is a direct purchase option.

“no, but i want all my eggs in THIS basket!”

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1 point

…as you can see, if you buy from dev’s website you get to buy the advertised Linux’s version. A Dev that publish exclusively on Epic store is de facto forced to trash away any additional Linux support they may have put into.

Basically, if a Dev support Linux, the time they go exclusively on Epic became essentially windows-only.

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44 points

The Epic exclusive bullshit always stinks. Glad they are at least offering an option to get it from their website, even though the best solution is to release it everywhere.

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20 points

Better than the android version of the original being a Netflix exclusive.

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4 points

World of Goo - A Netflix Live Action adaptation

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3 points

Torn between supporting devs not using launchers and supporting devs using Epic

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1 point

Bypass Epic completely, buy the drm-free .zip files from the website.

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1 point

Yes that was the not using launchers part

But I want more games to use Epic, on Epic it’s likely drm free as well so once it’s downloaded I won’t need the launcher

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