For me it’s

  1. Final Fantasy Tactics

  2. Final Fantasy VII

  3. Final Fantasy XI

The three games I keep coming back to in the franchise.

Tactics has the best writing imo as well as gameplay.

Visually speaking VII’s aesthetic and music are peak FF.

And then when it comes to getting lost in the lore and world of a virtual game, I like XI.

Granted all 3 share similar themes like good writing, music, gameplay, etc. but those are my standouts.

How about you?

I’d probably say:

  1. Final Fantasy IX
  2. Final Fantasy VII
  3. Final Fantasy Tactics

Final Fantasy IV is probably my runner up. It was probably the first RPG I ever played (just bits and pieces at a friend’s house - didn’t actually play it from start to finish until it was out on GBA lol).

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IX is good but I never beat it as a kid as it didn’t resonate with me like VII, VIII and Tactics did, but I can see it’s charm.

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Yeah, I’m a sucker for the late PSX era hardware rendering of Amano designs.

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Only rating the story and presentation cuz it’s all i care about really.

7 was great, cried real tears, felt real hate for an imaginary character. Was the perfect time for me to experience that story too, so it’s really my forever #1. The others were good, but comparably forgettable.

Played 6,7,8,9,10.

(Important to note ff7 was only my second-ever rpg so yeah, nostalgia)-

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7 points

Hot takes alert:

  • FFXII
  • FFVII
  • FF XV

I have not played 16

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XII is great, there’s so much side questing to do you can get lost in the sauce with it. I still need to beat it and try out the international zodiac job system.

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6 points

X

IX

VI

X is my all time favorite though. I’m glad it got a sequel for its epilogue. The world building is phenomenal. The way Pyreflies, Aeons, Fiends, and more are incorporated into Spira makes the world believable.

My only gripe is that in the thousand years since Sin’s appearance, only five summoners have succeeded in bringing a Calm. That just seems so unlikely, and it makes more sense to me if there were more successful pilgrimages. Otherwise why bother keeping the pilgrimage as a practice?

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1 point

Yevon used Sin as a tool of control, knowing it would just come back afterwards even if a pilgrimage was successful - the pilgrimages were about giving people hope that Sin could be overcome, not about actually defeating it.

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6 points
  1. VIII
  2. VI
  3. IX
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VIII almost made my top 3 but was still beaten out by VII. Still it’s a fantastic game with a really unique world.

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5 points
*

Yeah. I understand the complaints, but it holds a special place in my heart. Probably my favorite game ever.

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4 points

ff8isthe.best/

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1 point
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