My phone seems to inaccurately count steps, and I’m worried that could be a problem? It gives me too many steps. I counted how many steps it takes to walk from one room to another, which is around 12 - 16 steps. The app routinely gives me over 25 steps though! I’m hoping this won’t be an issue? I might be over thinking.
Hi, please also check your “saved steps” on character page. When the app is closed, steps you take will still be counted and be saved in the “saved steps”. If there are still saved steps available, the game will count steps doubled until the “saved steps” are empty. Maybe this happened?
Sometimes there are saved steps! But sometimes it’s not. It seems to count around 25 if the app is open or not.
Does it only count steps when the app is open then, and save steps if the app is closed?
As a hint, I started using the app in the current wave. So I’m not very experienced yet. But as a software tester in Android development I can give some insights on the matter. Step counting itself is likely done somewhere else, like Android or iOS, and the value is read out by Walkspace (developers please correct me). The step counting mechanism also can be inaccurate. For example, taking the bus on a bumpy roads can be counted as steps in some cases. I can try testing it for you tomorrow, as accurately as I possible can without additional tools and only with one phone. I will come back with an average accuracy.
That would be amazing! It must use the android to count the steps, it requested that access! I know my phone is really inaccurate about a lot of stuff. On wifi, when using Pokémon GO, my phone will routinely run around town while I’m sitting down, but I think pogo uses the wifi.
It wouldn’t surprise me to find out the step counter is also inaccurate in this phone!
Indeed, this is correct. We use Android API’s to read the data, and Android API’s are dependent on device’s sensors. It’s a bit different depending on the device, but the margin of error is usually quite small when taking a longer walk.