After listening to this comment in my earlier post, I finally installed Linux in my new machine. I have almost set up everything for my use case save for support for playing Minecraft.

While many Linux switchers are keen to having maximum support and optimization for games, I don’t look forward to the same. I plan to having Minecraft as my one and only game in this machine and want to have as minimal dependencies set up for playing it as possible.

I intend to use the fabric version of MC with mod support on my machine with Iris Xe GPU. I am also comfortable with using a different launcher aside from the default one if it is safe and better to do so.

Could someone give me guidance on how I go around installing Minecraft according to my needs?

9 points
  1. Minecraft is officially supported on Linux through deb or snap here: https://www.minecraft.net/en-us/download/alternative

  2. Unofficial some one packaged it up as a flatpak which can be found here: https://flathub.org/apps/com.mojang.Minecraft

  3. As for ease of mods and other things, Prismlauncher is my go to, though I primarily use it to avoid the endless login requests from MS on the base launcher.

It can also be installed officially via flat hub here: https://flathub.org/apps/org.prismlauncher.PrismLauncher

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6 points

You have a few choices:

  • Minecraft launcher (official) - Allows you to play vanilla MC.

  • Prisim launcher - allows you to download & play mod packs from several sources (newer FTB packs have to be loaded up in the FTB app first before being imported).

  • FTB app - allows you to play basically any FTB modpack.

The first should show up in the software store and the second two have install instructions on their websites.

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2 points

sudo apt install minecraft

/s

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4 points

sudo apt install minetest works, though.

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38 points

As other stated, if you bought the game, PrismLauncher is the best launcher out there!

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2 points

Huh, I didn’t realize it was so commonly liked. We currently use MultiMC, which was the go-to launcher some years ago, but maybe I’ll give PrismLauncher a try.

Does it do anything about launching servers? I currently launch Minecraft w/ systemd on boot, and I’m thinking of moving it to my NAS instead of my desktop (that way it’s always on), so I’m interested in any way of better managing it since I need to keep the mods consistent between the server and our computers.

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2 points

PrismLauncher add some more things, such as CurseForge out of the box, it’s a fork of MultiMC, so it will do all the things MultiMC can do. If you want to manage your servers easily, you might want to take a look at CraftyController ?

However, I didn’t know MultiMC could sync mods between servers and clients? How does this work?

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1 point
*

It doesn’t, I just figured that if I’m going to go through the effort of switching the client launchers, I’ll look for something that also works w/ servers. My kids are the ones who play Minecraft, not me, and I’ve largely avoided bothering with mods, but if something handles it well, I’ll use it.

Right now, to add a mod, I have to copy the mod to a few computers (could probably automate w/ Syncthing or similar), and then filter by whatever server mods are needed. And if I upgrade Minecraft, I need to upgrade the server as well, which is a bit of a pain.

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5 points

If you play bedrock, there is “Minecraft bedrock launcher” that loads the android version of the game if you own it on google play store.

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