126 points
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29 points
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Same thing I was thinking, this obviously isn’t going to be:

Hey, our quality was really shoddy in Arceus already, and then Scarlet/Violet looked even worse while running even worse, maybe we should take our time and really do a lot of perfectionist work next time.

It’s going to be:

ROFLMAO! Pump out 14 games each year, these bumbling idiots are guzzling everything up we throw at them no matter how bad it is! Manager bonuses go brrrrrrrr

I will also say that as someone who both still had very fond memories of the really old 2D pokemon games and now played the absolutely stellar Cassette Beasts… yeah no, I already didn’t buy the newest generation, and I can’t see myself do so again until Pokemon can at least catch up to that tiny indie game in production quality and game design. It completely embarasses Pokemon.

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3 points

Great to see cassette beasts getting tons of love. I’ve played Siralim and TemTem but cassette beasts really scratches the same itch as Pokemon while also doing some cool new stuff.

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20 points

That’s exactly what they’re doing.

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43 points

They should have had these conversations after the release of Black/White. But truth be told, they probably don’t give a fuck. They make them, people buy them, they always sell out in record numbers, so they’ll make another one again, that’ll somehow be even worse than the previous one

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20 points

@dinckelman @CosmicSploogeDrizzle Black/White were the best games that the series had. I still don’t understand all the hate for these games to this day. The world was great, the postgame was good, and the Pokémon weren’t designed as poorly as everyone says.

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11 points

Because nostalgia is a driving force for this franchise and BW committed the sin to dare not to rely on that. Which is why even when they cut the National Dex in Sword and Shield, they made sure nobody would miss that Charizard was still there.

They are constantly testing how little they can offer and still have people buy out of sheer nostalgia. That Indigo Disk DLC with the Blueberry Academy looks like it will be very barebones, just an enclosed environment with some Elite 4-like fights, but they made sure to show that all the old starter buddies are back, because they know people will flock to that.

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1 point

Enjoyment of something is completely subjective, but I personally just did not enjoy a lot of the design and style choices in these games. The Pokemon didn’t feel very exciting, and it just felt like they were running out of ideas quickly. I can understand why people enjoyed B/W and the 2’s, but unfortunately I did not

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1 point

TBF those had to grow on me, especially the first ones. They were actually challenging, due to changes in how exp gain is scaled. Plethora of activities after the game ends is something that got me hooked for a long time in Black 2, which overall I think I enjoyed a lot more than 1

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0 points

What excactly was so great about the postgame? The right side of unova didn’t had that much to offer. Kyurem, Cynthia, the dive maze, the roaming genie and Looker are the only noteworthy things that come to mind.

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3 points

@Squiddy I liked that you could catch only gen 5 pokemon before the postgame, which is why you can later build a completely new team and warm up with the new pokemon. to the were the other cities made interesting. A small highlight was the white forest

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5 points

What was wrong with Black and White? Did you mean Sun and Moon?

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29 points

It really seems like Gamefreak just can’t handle 3D games, but they’ve been forced to since the Switch is now the only main platform for Nintendo.

I feel like the games would really flourish if they were taken away from Gamefreak and given to a different studio to handle.

They get like 3 years between each major title, that doesn’t seem unreasonable. If they’re overwhelmed by remakes and side games then they need to outsource those parts, but maybe they’re worried about being shown up by another studio.

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12 points

That’s the thing. Ganefreak needs to up the bar because eventually if they ignore feedback long enough they will be hit with a disappointing release that doesnt sell gangbusters. At that point the IP will be given to a new studio and Ganefreak will be out of work and have a shit portfolio to get new work. These games sell because they are Pokemon games. Without the IP, Ganefreak will be up shits creek

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10 points

That can’t happen, as Gamefreak owns a partial share of Pokemon, along with Nintendo.

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2 points

They’ll still have to work to improve things because it’ll affect their bottom line enough.

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That’s right…I forgot about that. Do you know the share percentage?

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10 points

Pretty sure diamond and pearl remakes were outsourced and still ass. The company just doesn’t care enough.

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7 points

They were decently made games as far as I was aware. The main issue I was seeing brought up with them was that they were direct copies of the originals without any real improvements, so you might as well play the originals. I can’t remember seeing any complaints that the ILCA games were made incompetently, just that what they ended up making was uninspired.

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7 points

That’s what I’ve heard as well. I played the remakes without having played the originals and aside from some minor control things in the overworld and the E4 difficulty spike I had no problem with them. Most of the criticism I heard came from people who were expecting content from Platinum version to be included and basically boiled down to “WTF, this isn’t a remake of Platinum”. Most gameplay criticism outside of that comes from Diamond and Pearl themselves not being great, and the “not Platinum” argument applies there in that they didn’t draw from Platinum to fix the problems Diamond and Pearl had. If, like me, you hadn’t played gen 4 before playing these games, I doubt you’d likely have too many criticisms of the game. But it’s the internet, so if it’s not perfect it’s the worst thing ever.

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2 points

A common complaint I saw with them was they were Diamond/Pearl remakes, not a Platinum remake (since Platinum had so many improvements).

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10 points

Maybe the answer is not to do 3D games. Every indie monster collection clone that I can think of is 2D, isometric, or, at most, 2.5 D. AAA developers need to say that some games work fine in 2D, cut down the bloated graphics budget, and focus more on gameplay.

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1 point

TemTem is 3D but they had a bigger team and budget than my beloved Cassette Beasts.

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1 point

I have not played it. I thought that it was 3D graphics with 2D movement and a zoomed out, fixed angle perspective, the same style as Pokemon Let’s Go. That is much easier to do than the full 3D of Sword, Arceus, and Scarlet.

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19 points

Violet/Scarlet is such a slog. Horrible performance, uninteresting boss battles and super annoying cutscenes sprinkled into everything. Some crap story about the “school” and “my dad died and is AI now” and a bunch of weird ass Chinese named Pokémon that look like shit. It’s been painful to get through just for the Pokédex entries and honestly I don’t know if I’ll finish my national dex, probably just find someone to trade me the ones I need still.

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7 points
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I honestly feel that the main story is the one thing they got right, it’s not on gen 5s level, but much better than gen 6 - 8. The rest of the game was mediocre at best, and raids do really suck compared to gen 8 raids.

The open world part would be a lot better if the battles scaled to your level though. Hopefully gen 10 fixes this.

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2 points

(Psst, S/V are the 9th gen)

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1 point

Oh shit you’re right

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14 points

These new games are so fucking dogshit that I cbf even pirating them. They can get fucked.

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