I have Syncthing installed via pacman (since flatpaks cannot keep a daemon running). For every game that I care about, I find its save file, move it to a sync dir, and symlink it back to where it is expected. My savegame sync folder has folders for the many varied places that games like to hide their saves - “gamedir”, local, locallow, “my documents”, dot_config, etc. The most fun part is finding out where the appropriate proton prefix is.
If I was starting over again, there’s a decky loader plugin that looks promising.
Same here, except I didn’t even need pacman; you can download a standalone executable of syncthing and run it as a user service.
Also using Syncthing. It was pretty simple to setup. I’ve been using it for syncing emulator saves mostly but also started using it for steam games that don’t have cloud support.
I’ve had zero issues and the syncing can be set to a low amount of seconds so it’s basically in real time. No need for the app to close and then sync. If I save while playing TOTK, I can see it on PC immediately.
Syncthing and/or Warpinator.
If you have cloud storage available, either by a company or self-hosted, you can look into Ludusavi and OpenCloudSaves, both open source and using the same savegame path database.
Ludusavi is more mature with more features.
OpenCloudSaves aims to target better usability with the Deck specifically.
I haven’t done this for game saves but you could probably use syncthing for this.
There’s a decky extension that will automatically backup game saves to various cloud storage types.
Oh I love decky. I’d love something automated that doesn’t need me to go into desktop mode so I’ll look for that.
to clarify, once you set up Syncthing, it runs in the background even in gaming mode! You do need desktop mode to add new games to syncthing, but I think there’s not really a good way around that since every non-steam game has its own save file location. Plus you need desktop mode to install non-steam games anyway.
That is really good to know! I’ll go with Sync thing, since I did want as much of a forget and use type situation for games I did have set up.