Title pretty much self-explanatory!
I’m a big fan of TES and Fallout series, obviously excited for Starfield but was wondering how long do you guys think it will take until we see some bug fixes and general QoL mods to make the experience better there.
Was it too long after Skyrim released that the mods started to appear?
There were mods minutes after Skyrim’s launch. Unless there’s a drastic change in how the games are set up, there are a set of mods that already exist that will work right out of the box if you install them manually.
Given how previous Bethesda games have worked you’ll get basic mods like texture replacers and the like for the first few days/weeks until modders figure out some of the differences between FO4’s plugins and archives and Starfields then you’ll see some more substantial but still basic mods using tools like xEdit until Bethesda releases the creation kit a few months down the line and people can make larger more substantial mods like you see for Skyrim. One prominent modder plans on having dlss modded in I think by release since you’ll be able to get it early.
Provided that the game structure and mod tools are similar to earlier games, we will probably start seeing mods within the first few days.
The game isn’t even out yet and people are excited for mods that will fix bugs. JFC there’s a reason AAA games these days launch incredibly broken
I think it’s assumed because Bethesda sucks at making games that aren’t riddled with bugs that will never ever be patched out
I think the modding landscape is different than in 2011 (in a good way). I feel like I saw mod support for Hogwarts Legacy on Vortex maybe 72 hours after the game was released.
My guess is that by the time the first official .1 patch is out, there will be a handful of QoL/fix mods.