Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”

These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.

13 points

Those events all have specific needs to be met. The dying adventurer needs you to kill as many waves as possible in the time limit, at least 5 I think it is. If you do, they live and reward you. The ghost looking for something requires you to stay near it the whole time until the timer runs out, then you kill an elite mob and it has a happy ending finding what it wanted. The ghost being fed on requires you to kill certain mobs that contain its soul, you need to kill as many of them as possible before the timer runs out, the red timer bar will fill with a yellow tint as you do so. I haven’t been able to complete this one yet.

permalink
report
reply
4 points

Yeah, but I think OP’s point about the “You left me!” quests still stands. I’ve done those events several dozens of times without leaving the escort circle, and always get the pissed off ghost at the end.

permalink
report
parent
reply
4 points

i totally agree, the wording is weird and feels like it’s aimed towards the player but i think the escorted ghost is confronting the other one, which get pissed and attacks

permalink
report
parent
reply
3 points

For the last one where you have to kill certain mobs to “recover” the soul

spoiler

turns out it’s a demon the whole time and you help him to increase it’s power where at the end it tries to kill you

permalink
report
parent
reply
1 point

The ghost being fed on requires you to kill certain mobs that contain its soul, you need to kill as many of them as possible before the timer runs out, the red timer bar will fill with a yellow tint as you do so. I haven’t been able to complete this one yet.

I think it requires the highlighted mobs to be close to the ghost when you kill them, but it feels like way too few of the special mobs spawn so you usually have no chance of keeping up with the timer… I’ve only managed to finish it once, when playing with a friend… When playing alone there’s just too many regular mobs spawning, and as a ranged rogue I can’t hug the ghost and tank everything. Though most of the time when playing with multiple friends they just ignore the mastery objective and kill everything as soon as it spawns :/

permalink
report
parent
reply
7 points

I feel like the general theme of Diablo is that there are no happy endings anywhere, for anyone. The lore, the world, and pretty much ever quest feels this way. But that’s always the way Diablo has been, right?

permalink
report
reply
2 points

I definitely got that theme at the highest levels: the struggle between good and evil is cyclical and there’s no escape from it (though this does just seem like a convenient excuse for having sequels).

But the game has always let you help smallfolk with their problems. Maybe there’s no happy ending for the world but certainly you can help individuals.

permalink
report
parent
reply
5 points

The events have success and failure endings.

Adventurers and traders/merchants in need: They thank you and leave if you manage to keep them / their merchant caravans alive.

Ghost whose soul being fed on monsters: He thanks you for knocking off all those monsters, takes the energy he collected, and turns into a lich(?) that you get to kill.

permalink
report
reply
4 points

Or in nightmare dungeons where mobs explode etc, I’m unsure how to keep them from dying easily. :/

permalink
report
reply
1 point

Sometimes you get lucky and 1 of the wounded adventurers spawn in another room far away from where the mobs spawn :)

permalink
report
parent
reply
2 points

Same-ish, I’m seeing it as a soul that’s stuck behind in the loop of “where’s mother/where’s grandfather” and they don’t fully see what’s in our “real world”. (ghosts being stuck in their death loop and not fully interacting with the physical world is a classic fiction trope 😆)

permalink
report
reply

Diablo

!diablo@lemmy.world

Create post

For discussion, memes, and everything Diablo.

Simple rules:

  1. Diablo related content only. This includes other ARPGs to (and only to) the extent that they relate to Diablo.
  2. Behave yourself.
  3. No NSFW content.
  4. Diablo based memes are allowed in moderation.

Please tag your posts with the game you’re talking about: [D4], [D3], [D2], [D2R], etc.

Community stats

  • 54

    Monthly active users

  • 345

    Posts

  • 2.8K

    Comments