Hi I’m a relatively new player and currently MR5 and am still working my way through the star chart(At Saturn atm). I started with Mag and am currently using the Boltor.

I’ve been watching guides on YouTube and so have a basic understanding of how to achieve my build. However it seems a lot of the mods I require are out of my reach or require forma/potatoes.

When should I start following builds? Am I still too early?

I don’t have any forma blueprints nor any potatoes. Should I be grinding for them specifically now or only when I’ve gotten further?

Currently my Boltor has the following mods Serration rank 6, Infected Clip and Hellfire. I’ve seen that multi shot is important and the rifle multi shot mod can be dropped on spy missions at 5% chance. Is it worth grinding spy missions for it?

Any other advice would help too. Thank you!

4 points
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Infected clip (toxin) and hellfire (heat) combine to make Gas. Gas is a very finicky element, you might want to consider toxin and electricity for Corrosive, which is very strong against armor, the first thing that will probably slow you down. Or just Toxin if you are fighting corpus, because it bypasses their shields.

I wouldn’t worry about following builds this early unless you start having problems. Build weapons like the Hek and Atomos, they’re great fun. Level up your main damage mods (serration/hornet strike/point blank/pressure point)

Multishot is important, getting it would be good (There’s one for rifles, shotguns, and pistols) https://warframe.fandom.com/wiki/Split_Chamber - it doesn’t look like it drops from spy missions though.

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3 points

So, first, you perhaps have ONE weapon that is worth keeping long term or investing in, that is “following a build” for:

Dread

That’s it. That’s the only weapon I’ve still got that I had at MR5. There are a few others, especially now that there’s the end game option to revitalize some early weapons like Dual Toxocyst, Braton, etc, but really, just Dread.

When it comes to forma bps, I can’t recommend enough that you NOT level up in the “efficient” spots of Helene/Hydron unless they are fissures. (Which they are, relatively often.)

Instead, level up in Lith and Meso and even Neo Defense fissures. Why? After 5 waves, 25% affinity bonus. After every 5 waves, you get a choice of a prime part or forma blueprint. You earn void traces. At wave 20, you get the “C rotation” reward, which is regularly a rare mod like Continuity, Streamline, Intensify, or Hell’s Chamber. I bet you don’t have all those yet. And then there are the 25% bonuses for everything else that come with every other 5 rounds.

If you make a habit of leveling up in fissures, you’ll never be out of ducats when Baro comes by—sometimes with some of those powerful mods you don’t have yet. And you won’t be bored out of your mind by looking at those same four walls of Hydron/Helene again!

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2 points

level up in Lith and Meso and even Neo Defense fissures.

IMO survival>defense sure defense likely will be more affinity due to everyone locked in one spot, but survival is 5min between rolls rather than an arbitrary amount that feels closer to 8min.

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2 points

I still use the atomos which I got early on a recommendation.

(That being said, I don’t have the Kuva Nukor. Mom said we have Kuva Nukor at home)

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2 points

Atomos is pretty good, and depending on your preferences, yes, you might want to keep it long term.

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3 points

On the one hand, the most “important” thing for you to do right now is to just keep on proceeding through the starchart. As long as you aren’t struggling with enemies, you’re good to just keep on going with that without taking too much time to farm unless you want to.

That said, it never hurts to get things early. Multishot really is a very powerful stat, and so long as you have enough Endo and Credits to rank it up it will be a big boost to your overall damage output. Spy missions can also get you pieces for the Ivara warframe, who is useful for a lot of stealth-oriented situations.

HOWEVER, please note that the rifle multishot mod doesn’t drop from spy missions - the shotgun multishot mod does. It looks like the easiest (albeit not the fastest) way to get Split Chamber from the planets you’ve currently unlocked is to do invasions and side with the Corpus enough times that the Grineer send an assassin killsquad after you, then wait for them to show up and kill them when they attack you. Just be careful - if they win, you’ll take a long-term debuff unless you spend some rare materials to remove it. Details on the assassins here.

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2 points

At MR 5 it doesn’t matter much, but also it doesn’t hurt to go looking at the general build and using the closest mods you have

At MR 18, usually when I still get a new frame or weapon, I play it for a few hours before going to Overframe and building it accordingly. The difference after with just changing a few key mods can be massive.

You don’t really have to sweat min maxing everything unless you’re having trouble with something. Usually the answer is just to use a different kind of frame/weapons.

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1 point

going to Overframe and building it accordingly.

Imagine seeing a primary build thats different than Damage/Multi/Crit/Critdamage/6060/6060 to make viral/huntermunitions and flex slots/galv mods

Or for melee Condition overload/combo rush/weeping wounds/attack speed/cirt/crit damage/flex mods

Of course weapon dependent but this is like 90% of everything

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2 points

Always “build” with mods you have. Just dont stress about it.

In early game its good idea try to farm different missions to get all basic mod you can and go with your own pace.

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