I am not hating on Rust. I am honestly looking for reasons why I should learn and use Rust. Currently, I am a Go developer. I haven’t touched any other language for years, except JavaScript for occasional front end work and other languages for OSS contributions.

After working with almost every mainstream language over the years and flitting between them on a whim, I have fallen in love with Go. It feels like ‘home’ to me - it’s comfortable and I enjoy working with it and I have little motivation to use anything else. I rage every time I get stuck working with JavaScript because dependency management is pure hell when dealing with the intersection of packages and browsers - by contrast, dependency management is a breeze with Go modules. I’ll grant that it can suck when using private packages, but I everything I work on is open.

Rust is intriguing. Controlling the lifecycle of variables in detail appeals to me. I don’t mind garbage collectors but Rust’s approach seems far more elegant. The main issue for me is the syntax, specifically generic types, traits, and lifetimes. It looks just about as bad as C++'s template system, minus the latter’s awful compiler errors. After working almost exclusively with Go for years, reading it seems unnecessarily demanding. And IMO the only thing more important than readability is whether it works.

Why should I learn and use rust?

P.S.: I don’t care about political stuff like “Because Google sucks”. I see no evidence that Google is controlling the project. And I’m not interested in “Because Go sucks” opinions - it should be obvious that I disagree.

7 points

Every language is just a tool for the job. From what I understand Go is great for multithreaded web or backend applications. Now if you were a game developer you would most likely not be using Go as it is not industry standard and the support just isn’t there. Rust also intrigued me but as my current job is windows only I mostly write code in C# or Powershell.

What I do like about Rust are things like exhaustive matching and memory safety. I dislike cargo for the same reason I don’t like other languages with package management, supply chain security risks.

Pick the best tool for the job and use whatever language you enjoy the most.

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9 points

When I write code, it’s typically in Go or Python.

The reason I’m curious to learn Rust is specifically to contribute to existing projects that are written in Rust.

If you’re interested in working on Lemmy code, for example, you’ve gotta learn some Rust to do it.

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0 points

There are no reasons to learn it apart from getting familiar with some of the concepts in it or working on a rust project.

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15 points

Go is a great language. I used it a few times when dealing with bugs in open source programs. And though I never used it besides that, I could spot and fix these easy issues fast.

Rust is not like that. The syntax is a little harder to read and a lot of widely used libraries use complex macros to ease their users lives.

But:
I cannot count the times rust has saved my ass.

Examples:
Sqlx checks my sql files against a local test-db and always errors, when my scripts miss parameters after changing the sql file.
I have to use a complicated mess of an API at work to get the data I need and I now use a 50-60 element enum that tells me exactly, what I got back from the API-calls.

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26 points

I’ve used Rust professionally for five years now, and it is too hard to give a full answer in any single comment. There are so many reasons. You are right, it is a lot more elegant. You can do things with its type system which you can’t in any other mainstream language, because of ownership. It’s really a life changing experience, so I’d suggest you just try it out, build a project in it, and see what it’s like. You won’t regret it.

I strongly disagree about generics / syntax. IMO they’re fine and you’ll learn to love them.

The high level answer I’ll give is that Rust is a language that is designed from the ground up to not make many sacrifices. You can use it for systems programming where you can’t use a garbage collector, or for high level stuff like an API server. It feels high level while also being as low level as you need it to. Its errors are absolutely fantastic. Same with the tooling and package manager.

You should really just see for yourself.

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2 points

I strongly disagree about generics / syntax. IMO they’re fine and you’ll learn to love them.

True! Rust’s design is very orthogonal. The generics, lifetimes and other similar features work very well together.

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