From the Dota 2 website:
Today, we permanently banned 90,000 smurf accounts that have been active over the last few months. Smurf accounts are alternate accounts used by players to avoid playing at the correct MMR, to abandon games, to cheat, to grief, or to otherwise be toxic without consequence.
Additionally, we have traced every single one of these smurf accounts back to its main account. Going forward, a main account found associated with a smurf account could result in a wide range of punishments, from temporary adjustments to behavior scores to permanent account bans.
I don’t play DOTA2 but that’s some seriously great live service management. Smurfing in Overwatch2 drove me nuts (I’ve even given up playing the game). Constant leavers, toxic behavior, and no repercussions.
Tracking smurf accounts back to their main (likely by reviewing IPs as one account logs out and another logs in) is a powerful way to stamp out this behavior and deter people from smurfing in F2P games where having multiple accounts doesn’t cost a cent.
Smurfing prevented me from playing LoL and Dota2, impossible to get into a game when you can’t get off the ground, the opposition is made up of smurfs and half or more of your team as well, and you get shit on for trying to learn how to play.
League of Legends has a very unique account selling problem that Riot have proven outright fucking incompetent in addressing.
You need to hit level 30 on your account to start playing Ranked, which can take about 112 hours of cumulative play time to achieve. This has created a black market for fresh League accounts that have been pushed to Level 30 and are ready to be played in Ranked.
Unranked League accounts that are level 30 fetch about $1 - $10 on illicit websites because there are whole industries of Chinese gold farming firms and bots infiltrating the game. If you want an account that’s in Iron 3 or Iron 4 (the two lowest divisions in Ranked), it can fetch a few hundred dollars at bare minimum, at least if DongHuaP is to be believed. Iron accounts are so expensive because of how hard they are to actually get into Iron in the first place without tripping Riot’s automated reporting systems and getting banned, but also they’re lucrative for YouTube content creators because they use them to do ‘Iron to Grandmaster’ series.
I’m somebody who peaked at Archon rank in DOTA 2 (LoL equivalent would be Platinum) and used to play StarCraft II at Master level (second highest league in the game, Grandmaster is top-200 in the region), so I’m not exactly incompetent at RTS or MOBA games. But in League my account is borked and I’m in literal elo hell. I have found it impossible to climb above Iron 2 because of smurfs, bots and powerlevellers inting their accounts deliberately so that they can resell them.
DongHuaP mentioned. Auto upvote.
But yeah ELO hell is real… I tried to combat that by only playing with at least 1 premade (duo). If I bring someone in, that makes one less spot for inter/AFKer/troll in my team, right? Yes. But matchmaking also sends you to harder matches because “you are at advantage of playing with a premade”.
Each past season since S07, I reach gold then quit. This season I fell from Gold 4 10LP straight to Silver 4 25LP. 15 loses streak. The hardest I’ve ever fallen. Soul crushing. And I usually end up top 3 players of the match. I make mistakes, but they don’t cost us the loss.
Even in bottom silver, I saw matchmaking sending Platinums in my enemy team (based on porofessor.gg pre-match info). I thought it wasn’t possible to play with 2 divisions difference. Get your shits together and fix matchmaking, Riot.
I was watching a league stream on twitch because I thought I might try to get back into it a little, but one of the ads in the twitch chat that was sponsoring the streamer was for a league Smurf account seller. I noped the fuck out of league and uninstalled instantly. I might give dota 2 another shot now, smurfs were really killing the experience of learning and playing the game.
I have found it impossible to climb above Iron 2 because of smurfs, bots and powerlevellers inting their accounts deliberately so that they can resell them.
If this is the case, then how does this happen?
they’re lucrative for YouTube content creators because they use them to do ‘Iron to Grandmaster’ series.
That was my exact experience with the original Warcraft 3 mod to the point I’ve never bothered with MOBAs beyond Overwatch.
DotA Allstars was the worst and was the thing that made me initially not get into MOBAs. I always used to nickname that game Defense of the Assholes because of how toxic the player base was. My teens were otherwise spent playing Footman Frenzy, BattleTanks, WW2/WW1 Battle for Europe, Run Kitty Run and other maps.
Best memory was sixteen years ago being labelled a feeder, kicked from an -apem game on Bnet mid-match, added to a global banlist, and told by the game host to hang myself when I asked him what his fucking problem was.
What was the cardinal sin I committed which led to such a heavy-handed and toxic response, you may ask? I bought Mekanism while playing Dragon Knight. Apparently without any tutorials and in a casual pub match on Blizzard’s own servers, I should have known that players needed to buy Buriza and not a healing/buffing item.
This is such a great change. I wish league of legends would do the same. In lol it feels like more players have smurf accounts than not. Smurfs contribute nothing to the games and only ruin the experience for the other 9 players.
That’s terrible! We have to tell Papa Smurf, Gargamel must be behind this!
That’ll scare the smurf out of these mother smurfers
Wish they did this in Rocket League. I stopped playing because of all the smurfs. Shits annoying.