Cyberpunk 2077 will not stop working on hard drives, but the company will stop active support and testing of the game on the HDD. Ultimately, players may encounter performance issues or bugs.
so not an actual hard requirement, but more like an indication that it won’t work as intended.
We’re at the point now where SSDs are mostly cheap enough that you should already prefer them over HDDs for most tasks.
Can’t really expect developers to account for 100× slower file loads with maps and assets streaming in, so it makes sense. SSDs aren’t really less available either. The only issue is that games these days are enormous in terms of disk space requirements.
Understandable. Its a massive difference in performance.
This seemed more or less inevitable as soon as consoles switched to SSD. Heck, the PS5 (and maybe Series X?) SSDs were faster than what the average joe gamer was using when they came out. In any case, I think it makes sense. If we want higher and higher quality textures, gotta have the bandwidth to support it.