Does this mean they get no bonuses and obsidian gets a turn again?
Is the score of Starfield really the only gaming topic Lemmy has to offer since like 4 days?
Yeah, and I don’t get why. We quite literally got exactly what we expected with Starfield, and nobody said we would get anything different. For those of us who enjoy it, we got precisely what we were promised. For those who don’t enjoy it, nobody tried to pretend they were getting something different.
If I have one complaint, they did not manage to brand it as effectively as they branded Fallout (the blonde cartoon, music, etc). But then, they never managed to brand tES that way and we’re all still alive.
My 2c. Isn’t it a breath of fresh air that we got a complete game without $100s in day1 DLC required to make it playable?
You did have to pay $100 to play this one on day 1. The plebs that bought the $70 version had to wait a week.
I remember people hating on Skyrim when it came out, then Fallout 4, surprisingly not Fallout 76, you are right they never lied about it or promised stuff we didn’t get, I don’t really have interest in the game so I haven’t been following it to much but I don’t recall there being any classic Toddisms either
Starfield is as Generic Bethesda as it gets(which is a good thing) they didn’t introduce shit from other AAA games, like you said, no annoying Battle pass, day one DLC etc and other than early access, was there preorder bonuses?
The hate just seems odd, I can get the hate for most AAA shit but it seems really misplaced for StarField
You’re right about the branding, nothing to me sticks out for the series’s brand, maybe they didnt want another vault boy esq thing, so the game could stand alone, I dont know
Also, I guess also the cutscenese/animations everywhere, launching ships, docking, landing can get annoying, I understand the complaints about those
Some of it is organic hype and some of it is Corporate Funded social media teams / personnel who do their best to control the online narrative. Happens every time a Triple A game launches, no matter how many times that Company has betrayed it’s audience and succumbed to greedy scummy practices. People even still talk about Activision Blizzard titles as if it won’t just be another cashgrab.
Personally, I’m always super skeptical about these sort of games having a positive reception. I think the fast decline in user scores since launch is a perfect example of how unreliable the hype is.
Eh, guess I’ll drop my review.
The game seems good and mostly well made, with the best hand-crafted environments I’ve ever seen from Bethesda.
But when it comes to the core gameplay loop, I feel like I’ve played this game already and I got bored very, very quickly.
It truly plays like Fallout 4 but with more menus and loading screens in order to fast travel somewhere. There is space combat, but it doesn’t feel compelling to me. Click on bad ship until kaboom.
You want to fast travel? Drop some things, you can’t fast travel while encumbered. Please undock first, we have some quest events tied to undocking and we don’t want you to miss those. Please fast travel to the planet before landing at a location, we have some quest events tied to the space around planets and we don’t want you to miss those.
Again though, the game is generally well made and I can see a lot of people truly enjoying it and the many gameplay systems you can dive into like settlement, ship, crew building, and side questing.
The slower-paced looter shooter gameplay loop just really isn’t for me right now. I’d rather play Fallout or Borderlands.
Note that I haven’t commented on the story. I don’t feel like I’ve experienced enough of it to really give a good opinion on it. I’ve played 4 hours.
It isn’t really a slower paced looter shooter, hell I barely loot anything and talk my way out of most situations.
It is more of a story based RPG, where you carve your own story out of the game. You decide what kind of character you want to play, and which quests you follow and which you ditch, anything is permitted.
If the only thing you do is go inside a random dungeon, shoot anything that moves, loot anything that isn’t nailed down and then go sell it, you won’t have a great time.
If you want to enjoy the game more, I’d suggest to choose a trope for your character: diplomatic Federation Captain, cunning Bounty Hunter, vicious Space Pirate, hardened Space Trucker, curious Scientific Explorer, …
Then find a quest line that synergies with your trope and follow it all the way through. Making decisions based upon how your character would react, not just what option will give you the most loot or is the easiest to accomplish.
Starfield has all the scifi tropes imaginable, kind of like what Skyrim had with Fantasy.
Currently I am enjoying my interpretation of the backstory of Captain Jean-Luc Picard of Star Trek. Being as helpful as I can, making philosophical statements and trying to find a diplomatic solution to anything. I change the UC to be the Federation and the Vanguard to be Starfleet. And recreated the USS Enterprise to the best of my abilities.
I had a blast for the whole ~26 hours I played.
Ou for fucks sake people, games dont have to be perfect tens Its okay to be a 8/10 or 7/10
The funny thing is that “Publisher Bethesda was not permitted to pay additional royalties for the RPG because it scored 84 on Metacritic, according to Fallout New Vegas developer Chris Avellone. It appears that Obsidian’s publishing contract included a deal that meant the studio would be issued bonuses if the game hit a Metacritic of 85.” scores matter to Bethesda a lot even enough to ruin relationships and screw developers.
i know that one, and my comment was 100% not about that none, really just about people really