I’m looking for a new colony sim on PC. What I’ve played so far are:
- Rimworld
- Oxygen Not Included
- Banished
- Timberworld
- Frostpunk
- Anno 1800
I know some of these might not be strictly colony sims. What I’m really looking forward to is Manor Lords, but we don’t have a definite release date on that.
What are your recommendations?
I feel like I should recommend Dwarf Fortress but I also feel like I should NOT recommend Dwarf Fortress.
Look, I’ll just leave Dwarf Fortress here in the corner, peering into the room and the rest of us can try to ignore it. But it’s there.
Dwarf Fortress isn’t a colony sim game, though
It’s a tavern corpse clean up sim.
Pffft! Look at this dude who assigned a tavern keeper to the inn while still allowing non dwarves entrance to it. Everybody knows that those knife-ears and humies can’t handle nutritious dwarven wine. They get drunk and break shit. Best just to not have them in the fortress at all.
Dwarf Fortress is great once you get past the steep learning curve.
Dwarf fortress
Against the Storm, just recently started playing this and it’s fun. Currently $19.49 on the steam sale.
Endzone - A World Apart, has a very post apocalyptic feel. Currently $7.49 on the steam sale.
Also want to second Against the Storm, with the caveat that if you enjoy seeing your colony go self-sufficient, this isn’t really the game. The instant your colony goes self-sufficient here, the game is basically over, and the gameplay loop consists entirely of the struggle in getting there based on a randomised set of variables.
… which makes it my favourite colony sim by a mile. I think I have over two hundred hours in it, and it’s still getting improved by the active devs.
Against the storm is one of my favorite entries to the sub genre in a long time. I play loads of city/colony sims and this title stood out as something unique without getting away from the core elements of a colony sim. It also takes the best parts of rogue likes without making the game feel impossibly hard (but you can ramp up the difficulty in a variety of ways including in the middle of playing)
But like others have stated it’s not going to scratch the same itch as massive city builders like Cities, or factory games.
Still it felt fresh and I dumped a couple hundred hours into it already.
I’ll second Timberborn, it seems like a simple game but it gets complicated towards the end.
If factory games are your jam then I can’t recommend Captian Of Industry and Dyson Sphere Program enough, both are S tier factory games for me. The Riftbreaker is another interesting combo of colony building and tower defense as well.
Oh absolutely, I’m ashamed I didn’t mention it, I guess my brain was stuck on top down style hah. Satisfactory is incredible, they keep adding awesome stuff to it.
Captain Of Industry is a little daunting because it uses as close to real world processes as possible but Nilaus on YT has excellent videos on it (and many of the others mentioned). This is his playlist for the recent huge Update 1 for the game.
I also forgot to mention how good Cities: Skylines has become and how incredible Cities: Skylines 2 looks. I have learned so much about real cities from playing that and watching City Planner Plays play it and relate it to his real world job as a city planner.