Me personally, I’m already bored out of my mind only by reading it, but I’ll have a look and judge after getting first-hand experience.

How do others feel about dailies, weeklies, monthlies as currency grind for reward?

KROOF is pretty thrilled about it, I’ve linked her post as an additional source for people. The prospect of a neutered battle pass without the anti-social aspects is worth mentioning.

1 point

I don’t mind if they change the current system. I never understood how they could allow the multi account shenanigans, just for login rewards.

The only concern for me is that I will loose my steady income of mystic coins and clovers (from one account).

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2 points

I don’t know, we know nothing about it yet, I’ll wait and see before I judge. If they remove login rewards because of it it’ll be a bit sad but not the end of the world IMO.

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3 points

Since the system is not designed to keep me subbed and supposedly it’s not designed to nudge me toward the gem store in a scummy way, I’m thinking it will be fine.

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Sounds like reward tracks mixed in with map currency vendor, much like the pip mechanic in WvW.

Very time gated at the beginning, even for all time veterans, but then you have amassed way too much currency because you get it by doing your thing anyway. Just this time you won’t have much surplus because new stuff will keep adding on.

Not the worst neither the best reward system, pretty much in line with GW2’s nature; do your ting and save currency to buy the shinnies you actually desire.

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5 points

Feels like an amped-up version of the current map/expansion currency system we have (lookin at you, imperial favor/unbound magic/volatile magic/blood ruby/ice shards/and so on and so on…)… i’m not HYPE about it but I’m not currently opposed.

It’ll be interesting to see how it blends WvW/PvP and “login” reward choices as well

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