Shadows of Doubt, the ambitious procedural detective noir sandbox from developer Cole Jefferies, is introducing new cases themed around infidelity on 25th September, as part of its first major update since entering Steam early access in April.
The idea sounds absolutely awesome, but I have serious doubts any of that awesomeness can actually be delivered. Has anyone given it a shot? How did it go? Is it worth it?
Not to be antagonistic but your comment reads like some generic word salad from an AI that has no context whatsoever.
Brilliant. You could’ve kept your negative shit to yourself, but here we are.
You know what, you’re right. I’m sorry. The game is fantastic and done very well with all the procedural elements coming together to make for an awesome detective and coincide tally thief type gameplay. It’s well worth the cost.
If you like the immersive sim genre, this one is very promising. I feel like it needs to bake just a little longer though.
I love a good sim, but the procedural bit is difficult to pull off anywhere. Thanks for thr input!
The world generation is actually one of the best I’ve seen in a 3d space, and the emergent gameplay from that is very fun.
I feel like the crimes still need a bit of work though.
I haven’t played he new content, but the game is pretty cool and very unique. You create your own little corkboard and yarn type thing to try to solve the (procedurally generated) crime. It’s neat.
Tons of videos of people playing it on YouTube I’m sure. You should check it out.
The only concern was that I can’t investigate legally. I’m a detective. Why it is required to brake the law every other investigation? I hope they will make it optional