Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage::Star Citizen’s long-running development has inched forward yet again, this time to Alpha 3.20 stage.
Absolutely rediculous that it’s been allowed to go on for so long. Biggest scam in gaming history.
I think it’s incompetence really. They’ve basically started over on shit multiple times. It’s sort of that perfect is the enemy of good mantra at work. They’re never going to finish it.
This is exactly it. They’re continously pumping out content and updates; no scam would put in this much effort. But most of the effort is deeply ineffectual. It’s obvious that there’s some serious lack of organisation. They’re trying their best, but their best just sucks (and that’s not a dig at the people doing the grunt work, it’s clear that they’re very talented).
Hard to call it “effort” when they’ve been in an alpha state for a decade.
Sunk cost falacy: The game! 😂
Okay…so…when can we try it out?
You can play it now. They even offer a free weekend every now and then. I tried it a few years back but never got very far into it…
Who knows, the game might release by 2030 at this rate.
You can also pay for it and get a refund, which is what I did. It isn’t anywhere close to being finished.
I’m just super curious at to what $600m would get me. Maybe suckering people into paying for it out of curiousity was their genius business plan along though.
That’s the cost of about three typical AAA games. Genshin Impact’s costs up to around its second year of development is also about that much.
Whenever you want…provided you spent like 50 dollars on a starter ship in 2014
This is still a glorified tech demo and a walking simulator with ships. Gunplay is pretty sad,pvp is out of the question with that performance, gameplay loops are either bugged to hell or boring as hell.
Instead of adding more ships they should be focusing on polishing and improving what they currently have at least. It’s sad really.
So with some quick math, if everyone that played the game spent the same amount of money each person would have spent $126 on it.
Yes, but that’s never how these things work.
Just as an example, I played a mobile game for a while. F2P was an option, and some players did that just fine. Some put maybe $10 in just to get the ads and annoyances to go away.
Then there was one specific user, who spent so much money on the game, he got banned more than once for having more of different kinds of resources that would normally be impossible to get in that quantity. They spent tens, if not hundreds of thousands of dollars on a mobile game.
They then quit, because they reached the point where they could no longer progress. Not because of another paywall, but because the game literally could not function at the level he pushed it from a resource standpoint.
My man I just quickly crunched some numbers to find a average, of course you have variance in the spending habits of players from person to person.
Crazy that people can throw money away like you described though, they must live in a totally different world than most people. And getting banned for having more resources is honestly the funniest thing to happen from dumping money into a f2p game.